STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228049
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/48105714?noj=FRM48105714-24DN" width="1" height="1"></div>

This is the wiki page for Flash #115313
Visit the flash's index page for basic data and a list of seen names.


Gat399 study14.swf
275,8 KiB, 00:10 | [W] [I]

Threads (1):

[E098JH1]F ! http://boards.4chan.org/f/res/1784478
ARCHIVEDDiscovered: 14/10 -2012 19:05:04 Ended: 14/10 -2012 22:47:37Flashes: 1 Posts: 13
File: Gat399 study14.swf-(269 KB, Loop)
[_] classwork; critique plz Anon 1784478 found some generic chiptune stuff on the web because it's better than complete silence. The goal of this assignment will eventually by a fully developed skeleton animation, and a muscle animation that will play the same motion but as separate animations... HOWEVER.... I have to get the general gesture, pose, and proportions down first. I'd love any and all feedback. Marked for deletion (old).
>> [_] Anon 1784495 First couple punches look a little... gay... but other than that its coming along great. No experience animating or drawing people, fyi
>> [_] Anon 1784496 Why does he has a bulge in some frames and in some not?
>> [_] Anon 1784499 From a Tae Kwon Do viewpoint, those first three punches would have the other hand chambered with the wrist adjacent to the hip. All but the first kick looks nice. The first kick if done properly would have the movement of the calf and thigh a completely separate motion. ie, the thigh extends first at a ninety degree angle to the ground with the calf pulled back, then the calf would extend into the target, then back to the chambered position before lowering, Hope it helps.
>> [_] Anon 1784517 The last kick looks kind of odd, add little more hip torque so it's a normal roundhouse kick rather than knee-shattering 80's action movie kick.
>> [_] Anon 1784523 Guy#1; Thanks for pointing it out. I'll definitely start looking for references of more aggressive looking punches. Guy#2; the dude's junk is actually a marker for where to place some construction stuff here n there, i got kinda lazy with it. You can actually use it to know where the center front of your hips are, along with where the very bottom are. Guy#3; I have absolutely no clue about proper form of punches, this is pretty helpful to know. My reference has generally been random youtube videos. Guy#4; alrighty. thanks for the input! :)
>> [_] Anon 1784577 Bit too much body rotation with the left hand punches and the last kick has some issues as >># pointed out. Otherwise looks pretty solid.
>> [_] Anon 1784580 The back arching for all the punching kinda makes it look like a gay guy punching/slapping, The last punch seemed good though. But id say less arching the back.
>> [_] Anon 1784586 >># You should quote posts, instead of using "Guy#X"
>> [_] Anon 1784589 I'm a dumb guy who doesn't regular 4chan enough to know how to quote. Sorry bout that :D
>> [_] Anon 1784781 >># Click the number of the post for quickness sake.
>> [_] Anon 1784799 >># I THINK I POSTED A CRITIQUE OF YOUR INITIAL WORK, WHEN YOU HAD IT ANIMATED ALONGSIDE THE SOURCE VIDEO. ANYWAY, I THINK THE "GAY" LOOK OF THE FIGURE HAS TO DO WITH THE STRANGE-LOOKING GIANT STEP THE FIGURE TAKES RIGHT OUT OF THE STARTING POSITION. HIS FOOT IS TURNED TOWARDS THE CAMERA, WHICH SEEMS ODD, AND HIS BACK IS BENT AT AN UNNATURAL ANGLE, IN SUCH A WAY THAT HIS CHEST IS LEADING HIS HIPS. ALSO, THE STEP AND THE PUNCH SHOULD BE PART OF THE SAME ACTION, AND SHOULD BE A MUCH SMALLER MOVE. WHAT I MEAN TO SAY IS THAT THE STEP IS TOO LARGE. THE GOAL IS TO TRANSFER YOUR WEIGHT INTO THE BLOW. ALSO, I THINK HE SHOULD TURN INTO THE PUNCH AT FRAME 30 A LITTLE MORE. HIS HIPS DON'T HAVE THE TURN THEY NEED. MAKES HIS ASS LOOK LIKE IT'S STICKING OUT. HIS STANCE SHOULD BE CLOSED MORE BY FRAME 35. ALSO, THE WINDUP ON 70 LOOKS LIKE THE BEGINNING OF A ROUNDHOUSE, WHEN THE KICK HE DELVIERS IS MORE OF A JAB-STYLE BLOW.
>> [_] Anon 1784803 From an animation standpoint this looks fine. As a student project its fantastic. When you're animating for yourself or for a project though, remember that what's appealling isn't necessary isn't what's "correct". If you want to make super realistic animations you're better off getting into 3DCG. If you want to animate The Emperor's New Groove or FLCL, 2D is the way to go. Again though, I don't discourage you from doing things "realistically", its a great practice.



http://swfchan.net/24/115313.shtml
Created: 14/10 -2012 19:39:38 Last modified: 10/8 -2019 08:38:27 Server time: 24/04 -2024 04:42:19