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This is the wiki page for Flash #228018
Visit the flash's index page for basic data and a list of seen names.


DoomsdayClock.swf
3,75 MiB, 00:00 | [W] [I]

Threads (3):

[TRXEK0S]https://boards.4chan.org/f/thread/3452242
ARCHIVEDDiscovered: 31/12 -2020 03:35:33 Ended: 31/12 -2020 03:35:33Flashes: 1 Posts: 1
File: DoomsdayClock.swf-(3.75 MB, 600x600, Other)
[_] Anon 3452242


[AOTNYEW]https://boards.4chan.org/f/thread/3443988/soon-its-sad-…
ARCHIVEDDiscovered: 30/10 -2020 17:53:26 Ended: 31/10 -2020 02:04:09Flashes: 1 Posts: 5
File: DoomsdayClock.swf-(3.75 MB, 600x600, Other)
[_] soon.... it's sad to see it fade away Anon 3443988
>> [_] Anon 3443999 RIP FLash ;_;
>> [_] Anon 3444009 it is counting TOWARD INFINITY!
>> [_] Anon 3444036 sup i hate this
>> [_] Anon 3444040 >># Flash will always be better than the sanitised mobile games.


[Y17JXP0]F ! http://boards.4chan.org/f/thread/3409400/the-last-count…
ARCHIVEDDiscovered: 22/11 -2019 05:52:36 Ended: 23/11 -2019 06:18:29Flashes: 1 Posts: 16
File: Doomsday Clock.swf-(3.75 MB, 600x600, Loop)
[_] The last countdown SadGuy !!B4ObmQpPVyW 3409400 You can switch between the Medium and Dynamic version by right clicking! Now it uses 2021 as a reference date, since december 2020 is kinda vague. Marked for deletion (old).
>> [_] Anon 3409402 >># except it look like its set for January 1st 2020 instead of 2021
>> [_] SadGuy !!B4ObmQpPVyW 3409403 >># I believe you might have a cached version
>> [_] Anon 3409404 >># >cached version that's why you use slightly different filenames for different versions
>> [_] Anon 3409405 toggle music doesn't work
>> [_] Anon 3409406 This article sets the the date as December 31, 2020 https://support.microsoft.com/en-us/help /4520411/adobe-flash-end-of-support
>> [_] Anon 3409410 >># when the day finally comes, people will still continue creating flashes anyway.
>> [_] Anon 3409413 >># >># or add https:// at the beginning of the url
>> [_] SadGuy !!B4ObmQpPVyW 3409430 >># It should though, It works for me. what did you do for it to not work?
>> [_] Anon 3409436 >3.75 MB How big are the sound assets? I just wrote a functionally equivalent html5 counter (separate rolling digits for ddd-hh:mm:ss) in 2K, but without any audio.
>> [_] Anon 3409438 >># audio takes most of the filesize in most of flash animations because vector graphics take significantly less >in 2K am I supposed to be impressed?
>> [_] Anon 3409439 >># I exported the audio files with JPEXS. They're only 3.29 MB. That leaves about 450 KB for everything else. I would be impressed if SWF could do this in 2 KB.
>> [_] Anon 3409446 >># >># or add ?<random text> at the end of the url >># it should be possible if you just code it completely in actionscript 3 and make it look like crap like your equivalent html5 abomination probably looks
>> [_] Anon 3409521 >># nothing, it simply doesn't work, both on browser and projector.
>> [_] ta-kun 3409531 >># >># >># toggle music adds or removes an extra more intense track on my end. That's what you meant, right? By the way. I think there's a slight jump in the loop.
>> [_] Anon 3409532 >># oh i see, i thought it was supposed to mute



http://swfchan.net/46/228018.shtml
Created: 22/11 -2019 05:54:14 Last modified: 31/12 -2020 05:36:49 Server time: 25/04 -2024 06:08:43