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8,5 MiB, 01:05 | [W] [I]

Threads (2):

ARCHIVEDDiscovered: 16/4 -2021 20:23:45 Ended: 16/4 -2021 20:23:45Flashes: 1 Posts: 1
File: hold_on_tight.swf-(8.49 MB, 448x336, Loop)
[_] Anon 3463789

ARCHIVEDDiscovered: 7/4 -2021 20:59:25 Ended: 9/4 -2021 16:22:45Flashes: ~1 Posts: 22
File: Dreams.swf-(8.49 MB, 448x336, Loop)
[_] I said I'd do it and I did. æ !Dd7n98Z5E6 3463196 Completely remade from scratch. Way higher quality with comparatively the exact same filesize. >Made a short preloader/replay frame and intro video sequence >cut together the HQ loop from raw ED in a tiny square, the rest of the screen is just a static image over which the video is layed on top, both from the same source settings so there's next to no visual seamlines >remade the audio into an intro and separate looping part (it's not seamless, but doing so would cut away too much from the song imo) >added proper visual plus audio sauce Remaking that video loop was more of a hassle than I thought it to be. I assumed it was just the ED, but apparently the OP of that flash already did some video editing, like cutting out the credits. It took about 4 parts, one of which needed to be reversed, to make the full loop. So OP did basically everything I did already, just that he put it into a gif, rather than making it in flash directly. So, hold on tight to your flash, /f/ags. Marked for deletion (old).
>> [_] Anon 3463202 very neat, thanks for making this; and I love the intro you added!
>> [_] Anon 3463206 >># oh shit I all forgot about this flash it was me who was bugging you about it lol
>> [_] Anon 3463208 thats a lot of trouble to make for a dead format lol gj anyways
>> [_] Anon 3463209 Excellent loop. Fukkin saved
>> [_] æ 3463210 >># >># >># bro/f/ist >># /f/orever <3 swf Thanks for the kind words.
>> [_] Anon 3463217 Good job soldier.
>> [_] Anon 3463219 Whoa, it has been delivered.
>> [_] Anon 3463221 damn, nice work anon
>> [_] Anon 3463241 >># Flash not dead yet
>> [_] Anon 3463247 >># Flash has been dead for almost a decade now. No new games, no new vector animations, no real Flash basically.
>> [_] Anon 3463265 >># W.T.Dinner just recently dropped his new pokegirls animation, what're you on about? Even if people don't regularely release their work as swfs, a lot is still produced inside flash (or animate). Really the only thing gone is the myriad of amateur wannadoodle animation a la newgrounds, but who misses those? Also the free internet games, but that's less because there's a demand for it and more because devs realized they can easily earn a quick buck or two if they instead fart it out in unity onto steam.
>> [_] Anon 3463291 >># Thank you.
>> [_] Anon 3463293 fantastic job dude! true flash magic. flash magic mirror. >># a format is not dead as long as there's interest in new stuff made in it.
>> [_] Anon 3463294 >># >No new games, no new vector animations, no real Flash basically. >since almost 2011 now you're just trollan
>> [_] Anon 3463306 >># My only gripe with this flash loop is the large gap between the intro and loop audio. What I usually do for this is make the intro streaming audio type and the loop event audio type, then fiddle with the framerate until they line up.
>> [_] Anon 3463307 >># was a barely noticeable gap for me. probably varies from computer to computer depending on performance, screen resolution and method of playback
>> [_] Anon 3463309 >>#
>> [_] Anon 3463312 >># Havent been on /f/ in ages, how do I open flash in chrome without it downloading the file which I cant even open? Embedded doesnt work either
>> [_] Anon 3463317 >># you can't you either download firefox or be stuck with ruffle on any other browser that's not chrome
>> [_] æ 3463326 >># >># You welcome, lol. >># Or you use a browser that's not controlled by the likes of google&co such as basilisk/palemoon and just use flash like it's 1997! Note that embed won't function there as well, because mods decided flash doesn't exist anymore apparently. We're stuck with opening the files oldschool. >># Sorry that it doesn't play as well for you, anon :/ It really has no gap on my end, definitely depends on CPU power though, as the loop is done by actionscript. I was fiddling around with the same problem in one of my earlier flashes as well, where I indeed did exactly what you said. I guess I could have made the intro stream once and find the perfect frame to start the audio loop in the middle of the video loop, but I just preferred to have it at the start and the video intro is too short to do that. ¯\_(ツ)_/¯ Maybe I'll come back to it sometime later and make a few corrections that I wasn't able to fit in this time.
>> [_] Anon 3463331 >># >Or you use a browser that's not controlled by the likes of google&co such as basilisk/palemoon kek the absolute state of mental illness
Created: 7/4 -2021 21:01:32 Last modified: 18/4 -2021 17:54:41 Server time: 21/04 -2021 23:20:59