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This is resource UF633AT, a Archived Thread.
Discovered:12/4 -2012 22:04:07

Ended:15/5 -2012 04:24:50

Checked:16/5 -2012 21:00:40

Original location: http://boards.4chan.org/f/res/1655107
Recognized format: Yes, thread post count is 16.
Discovered flash files: 1





 File[Say it Loud.swf] - (3.6 MB)
[_] [?] Delta Auri8 !!4zZeIsp9mDX 04/12/12(Thu)14:21 No.1655107

  Took too long, sorry :(

Marked for deletion (old).

>> [_] Auri8 !!4zZeIsp9mDX 04/12/12(Thu)14:29 No.1655109

  Nothing special. This is what she was going to look like before i went with the midtone.

>> [_] Tambur !7ANbLW5sL6 04/12/12(Thu)14:33 No.1655111

  Definitely a good idea changing to white. I don't see this as being at all good looking. The
  black tone doesn't do this model justice like the white one does.

  Also that eye light is a nice touch!

>> [_] Auri8 !!4zZeIsp9mDX 04/12/12(Thu)14:49 No.1655119

  I agree, I'm might do use her a couple of times, but the lighter tone are better. The white one
  (Beta Jay) seems to be favored. I just gotta get a nice blond style :P

>> [_] tambur !7ANbLW5sL6 04/12/12(Thu)16:07 No.1655156

  If you don't mind my asking, what is your poly count on Jay?

>> [_] Auri8 !!4zZeIsp9mDX 04/12/12(Thu)17:11 No.1655184

  12960 quads, smoothed to 206304

>> [_] Tambur !7ANbLW5sL6 04/12/12(Thu)17:40 No.1655216

  Gotta love that Polysmooth. Character looks like crap before apply the effect, then what!
  Amazing! i made this character???

  I remember the first time i used smoothing. Practically cried right then and there.

  Over 12000 eh? you put a Sizeable amount of work into your first creation.

>> [_] Aureanna !!4zZeIsp9mDX 04/12/12(Thu)18:00 No.1655226

  yeah I know that feeling. :D

  Is it too much for model like mine? I feel way more can be done with less polys

>> [_] Anonymous 04/12/12(Thu)18:09 No.1655233

  Yea i would say you could definitely find space to cut down the polygon and still have the same
  look. Look for tutorial videos on how video game.models are made. Those are the best tutorials
  for saving as many polygon as possible.

  I see you've expanded your name! I think that name suits better

>> [_] Anonymous 04/12/12(Thu)18:11 No.1655234

  I"M BLACK AND I"M POUUUUUUUUUUD!
  not really though...

>> [_] Tambur !7ANbLW5sL6 04/12/12(Thu)18:15 No.1655236

  >>1655233
  Ahhh now im forgetting! Stupid trips.

>> [_] Auri8 !!4zZeIsp9mDX 04/12/12(Thu)18:48 No.1655256

  I'm my own worst enemy. :P

  thats what Auri8 stands for, I just slipped up.

  I'm going back into hiding, so I can work on stuff, until then...Take Care

>> [_] Anonymous 04/12/12(Thu)18:51 No.1655260

  Song?

>> [_] Auri8 !!mIxwlLy+2Rh 04/12/12(Thu)18:54 No.1655263

  Thanks everyone for you Compliments, Criticisms, and Advice. I am appreciative of all that I
  encountered here. :)

>> [_] Auri8 !!4zZeIsp9mDX 04/12/12(Thu)18:55 No.1655267

  My own Worst Enemy :P

>> [_] Anonymous 04/12/12(Thu)19:05 No.1655273

  Just don't forget us support types. I really look forward to seeing your work when it's finished.
  Post a download link here for us some time, yeah?



http://swfchan.net/11/UF633AT.shtml
Created: 12/4 -2012 22:04:07 Last modified: 17/5 -2012 00:21:02 Server time: 17/05 -2024 06:43:38