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This is resource BMUB5RS, a Archived Thread.
Original location: http://boards.4chan.org/f/res/1829291 Recognized format: Yes, thread post count is 7. Discovered flash files: 1 File: GameGrumps_WhatIsThis_v2.swf-(389 KB, Other) [_] GameGrumps preview #2 Anonymous 12/11/12(Tue)18:22 No.1829291 This is for the fags at >>1826701 who complained for the last preview: I just needed a place to quickhost my flash, that's it. Didn't expect anyone to comment on it honestly. Anyways, this is still a preview and ISN'T FINISHED. But for what's already finished, I'd like some constructive criticism if that's possible. Thanks. Marked for deletion (old). >> [_] Anonymous 12/11/12(Tue)18:43 No.1829314 http://www.youtube.com/watch?v=43C2aBKMqeA Beaten to it now. >> [_] Anonymous 12/11/12(Tue)19:11 No.1829332 fuk u fgt >> [_] Anonymous 12/11/12(Tue)19:59 No.1829382 seems you didn't listen to what I said last time, key frames muh fugga plan for what you want done within an animation, a movement or action that happens, draw it, then make the frames that lead up to that frame. this should be especially simple since you're animating it to audio. what you have done so far is okay but it's easy for you to do better. >> [_] Anonymous 12/11/12(Tue)20:11 No.1829390 >>1829382 I know how animating works. It's just the style of GameGrumps animations that I'm trying to reproduce in a certain way. I know I can do better, but for now, I wanna finish this animation. Also: http://image.noelshack.com/fichiers/2012/50/1355274669-keyframes.jpg >> [_] Anonymous 12/11/12(Tue)20:14 No.1829395 >>1829390 sure, those are your key frames for those parts but you haven't done it for the rest of the audio, which is what you should do first~ >> [_] Anonymous 12/11/12(Tue)22:49 No.1829521 Five days late and will never be better than the AngelXmikey video. Stick a fork in it, it's SAGE |
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