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This is resource CGCJLX0, a Archived Thread.
Discovered:29/11 -2012 11:04:54

Ended:1/12 -2012 00:54:20

Checked:1/12 -2012 23:12:54

Original location: http://boards.4chan.org/f/res/1819230
Recognized format: Yes, thread post count is 12.
Discovered flash files: 1


five.swf
FIRST SIGHT [W] [I] | WIKI



File: five.swf-(3.1 MB, Game)
[_] Anonymous 11/29/12(Thu)03:51 No.1819230

>> [_] Anonymous 11/29/12(Thu)04:32 No.1819243

  wat

>> [_] Anonymous 11/29/12(Thu)04:55 No.1819245

  good concept, but full of arbitrary anti-pathways. Prolly could be finished in 1 minute if I
  didn't have to test so many combinations for no reason

>> [_] Anonymous 11/29/12(Thu)05:05 No.1819249

  not bad, but a little too linear for this type of puzzle game

>> [_] Anonymous 11/29/12(Thu)05:15 No.1819252

  The bits have to fit exactly. If there's two path ways going out there need to be two at the same
  place going into the next piece.

>> [_] Anonymous 11/29/12(Thu)07:31 No.1819290

  4deep8me

>> [_] Anonymous 11/29/12(Thu)10:04 No.1819334

  I really liked it. Simple, but pretty good.

>> [_] Anonymous 11/29/12(Thu)12:26 No.1819392

  >>1819252
  Saw a bunch of complaints similar to >>1819245 on ng. Was starting to wonder if people are just
  stupid or if I'm a fucking genius.

>> [_] Anonymous 11/29/12(Thu)13:34 No.1819420

  That was rather easy, but the fucking ending...

>> [_] Anonymous 11/29/12(Thu)14:21 No.1819443

  I beat it with 3 seconds left. I feel shitty

>> [_] Anonymous 11/29/12(Thu)14:21 No.1819444

  >>1819392
  It's probably because of the ridiculously small dimensions

>> [_] Anonymous 11/29/12(Thu)14:25 No.1819445

  >>1819443
  also, you likely had more time
  once you beat it, it reduces the countdown to 5 seconds, which must be related to the theme



http://swfchan.net/13/CGCJLX0.shtml
Created: 29/11 -2012 11:04:54 Last modified: 1/12 -2012 23:32:26 Server time: 06/05 -2024 17:00:51