File: DarkRoom.swf-(382 KB, Game)
[_] Dark Room 3D Giuanin 03/23/13(Sat)10:59 No.1922365
>> [_] Anonymous 03/23/13(Sat)11:03 No.1922369
holy shit fuck this
>> [_] Anonymous 03/23/13(Sat)11:39 No.1922395
what the fucking shit man.
>> [_] Anonymous 03/23/13(Sat)11:41 No.1922396
i think i just vomited
>> [_] Anonymous 03/23/13(Sat)11:54 No.1922405
I have done blue and yellow so far, but I'm stuck on orange. wat do?
>> [_] Anonymous 03/23/13(Sat)12:05 No.1922414
Yellow
Lightbox solved
>> [_] Anonymous 03/23/13(Sat)12:07 No.1922417
Blue
Maze solved
>> [_] Anonymous 03/23/13(Sat)12:30 No.1922431
Solved everything but the red room. It makes no sense.
>> [_] Anonymous 03/23/13(Sat)12:31 No.1922432
no idea for white room
red room is a dice
the sum of opposite walls should be 7
>> [_] Anonymous 03/23/13(Sat)12:32 No.1922434
>>1922431
I had to look up the answer to the red room, and holy fuck is it stupid.
>> [_] Anonymous 03/23/13(Sat)12:47 No.1922442
Too aggrivating.
>> [_] Anonymous 03/23/13(Sat)13:04 No.1922458
Fucking awesome.
just made it, really amusing shit
>> [_] Anonymous 03/23/13(Sat)13:25 No.1922473
Basics:
There appear to be 3 primary colors in the main room that are triggered by the buttons: red,
yellow, and blue
>Choosing any one of these singly will allow you to enter (via the color-changing button
symbolized by a cut-off corner of the "cube") those specific puzzle rooms, and some of the
solutions are already posted.
>Choosing combinations of pairs of colors, such as blue and yellow will create a new color such
as green, and choosing all three will create yet another. All of this happens on the color
changing cut-off box. Solved puzzles are shown in the main cube room on one of the sides of the
box.
>> [_] Anonymous 03/23/13(Sat)13:26 No.1922475
>There's a lot of spatial awareness and sensitive cursor work (see: asshole puzzles) going on,
and the pink room for example, is solved by choosing all the satellites without accidentally
touching the spiders.
>Solving a puzzle causes the box to create freak out spirals, and at this point you should go
back to the main cube to find another puzzle-color to solve.
>If you don't barf or go into epileptic seizures first.
>> [_] Anonymous 03/23/13(Sat)14:48 No.1922554
I do not get the white room.
>> [_] Anonymous 03/23/13(Sat)15:03 No.1922569
>>1922554
never mind
>why does the room save your progress after you leave?
>> [_] Anonymous 03/23/13(Sat)15:26 No.1922591
btw dont try and save a message to the hall of fame, the site is dead and my antivirus detected a
trojan -_-
>> [_] Anonymous 03/23/13(Sat)15:30 No.1922594
http://gyazo.com/077f6e687bf766c8a14be6deed1dc534