File: Tranquility.swf-(650 KB, 550x400, Loop)
[_] OC take 200 ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)01:08 No.2033608
okay /f/ is tripping out.
So if i keep the same name it registers it as the old one and posts it without the changes i made?
How bizarre.
Test number 300
Still thank you based anon for the audio help.
>> [_] Anonymous 07/10/13(Wed)01:09 No.2033609
svc chaos ?
>> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)01:11 No.2033610
>>2033609
Yup, just looked it up.
You just found sauce.
Thank you anon.
>> [_] Anonymous 07/10/13(Wed)01:11 No.2033614
Those deer are going to get fucked.
http://i.imgur.com/VMp1wg7.png
>> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)01:12 No.2033615
>>2033614
>http://i.imgur.com/VMp1wg7.png
They're fucking multiplying
>> [_] f4r !HanakoDlmg 07/10/13(Wed)02:24 No.2033679
>>2033608
It's a known issue, more likely your browser cache. It's been suggested that the thread ID is
added to the end of the flash as a dummy variable to act as a cache buster, but nothing came of
it.
TL:DR refresh, it's technically a client-side issue.
>> [_] f4r !HanakoDlmg 07/10/13(Wed)02:25 No.2033682
>>2033679
Great loop as well
>> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)02:33 No.2033692
>>2033682
alright thank you man
and i took your advice about cs5 and thats how i spawned this thing
i appreciate it dude
>> [_] f4r !HanakoDlmg 07/10/13(Wed)02:40 No.2033696
>>2033692
Glad it helped mate
>> [_] Anonymous 07/10/13(Wed)02:58 No.2033716
the deer don't loop very well, but everything else is crisp
>> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)04:01 No.2033755
>>2033716
I noticed that to
Im going to mess with it because my ocdar went off
>> [_] Anonymous 07/10/13(Wed)05:10 No.2033788
>>2033716
>>2033755
It's actually fucking killing me.
>> [_] Anonymous 07/10/13(Wed)06:19 No.2033816
Annoying chirping ruins it