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This is resource ZDLOVV6, an Archived Thread.
Original location: http://boards.4chan.org/f/res/2033608 Recognized format: Yes, thread post count is 13. Discovered flash files: 1 File: Tranquility.swf-(650 KB, 550x400, Loop) [_] OC take 200 ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)01:08 No.2033608 okay /f/ is tripping out. So if i keep the same name it registers it as the old one and posts it without the changes i made? How bizarre. Test number 300 Still thank you based anon for the audio help. >> [_] Anonymous 07/10/13(Wed)01:09 No.2033609 svc chaos ? >> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)01:11 No.2033610 >>2033609 Yup, just looked it up. You just found sauce. Thank you anon. >> [_] Anonymous 07/10/13(Wed)01:11 No.2033614 Those deer are going to get fucked. http://i.imgur.com/VMp1wg7.png >> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)01:12 No.2033615 >>2033614 >http://i.imgur.com/VMp1wg7.png They're fucking multiplying >> [_] f4r !HanakoDlmg 07/10/13(Wed)02:24 No.2033679 >>2033608 It's a known issue, more likely your browser cache. It's been suggested that the thread ID is added to the end of the flash as a dummy variable to act as a cache buster, but nothing came of it. TL:DR refresh, it's technically a client-side issue. >> [_] f4r !HanakoDlmg 07/10/13(Wed)02:25 No.2033682 >>2033679 Great loop as well >> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)02:33 No.2033692 >>2033682 alright thank you man and i took your advice about cs5 and thats how i spawned this thing i appreciate it dude >> [_] f4r !HanakoDlmg 07/10/13(Wed)02:40 No.2033696 >>2033692 Glad it helped mate >> [_] Anonymous 07/10/13(Wed)02:58 No.2033716 the deer don't loop very well, but everything else is crisp >> [_] ℛℯℳ¤ !4c85cw1sgM 07/10/13(Wed)04:01 No.2033755 >>2033716 I noticed that to Im going to mess with it because my ocdar went off >> [_] Anonymous 07/10/13(Wed)05:10 No.2033788 >>2033716 >>2033755 It's actually fucking killing me. >> [_] Anonymous 07/10/13(Wed)06:19 No.2033816 Annoying chirping ruins it |
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