File: QwertyFish.swf-(262 KB, 640x480, Game)
[_] a typing fishing simulator. Hella Jeff !bksFCWEVEQ 08/18/13(Sun)16:11 No.2081876
Hey guys, this is the beta of my newest "game."
You use your keyboard to control fishermen, then you catch fish. That is the entirety of the
game. It's mostly for people who like pressing their keyboard keys a lot, and people who thought
Animal Crossing would have been better if it was just the fishing part with the puns.
Let me know what you think. If it's too hard you can adjust the difficulty in the help and
settings menu. Post any complaints, ideas, suggestions, improvements, criticisms, etc, here. The
graphics for everything but the fish will probably be changed. Sound will come eventually.
Marked for deletion (old).
>> [_] Anonymous 08/18/13(Sun)16:22 No.2081885
This is quite a bit of fun.
Maybe add useless shit you can throw in your boat? Like eye-scorching paintjobs or palm trees? Or
maybe not I dunno.
>> [_] Anonymous 08/18/13(Sun)16:26 No.2081889
'murrican style doesn't accepts my x/z
But it's a very nice game
>> [_] Anonymous 08/18/13(Sun)16:29 No.2081892
>Incapable Octopus
>Good luck doing shit with that body, fuckin' nerd.
MY SIDES
>> [_] Hella Jeff !bksFCWEVEQ 08/18/13(Sun)16:36 No.2081903
>>2081885
It's possible. I'm also planning on making the existing stuff more useful, since the boat
expansions become useless pretty quick, and the freshness doesn't drop fast enough for the boat
cleanings to be useful.
>>2081889
Shit. What kind of keyboard do you have? I can try fixing that.
>>2081892
Glad u rike.
>> [_] Anonymous 08/18/13(Sun)16:40 No.2081909
>>2081876
Different boat types in addition to expansions.
Different equipment to buy/upgrade
Nameable crew
Different boats/bait being more or less effective in different areas
>> [_] Anonymous 08/18/13(Sun)16:43 No.2081912
10/10 would play again
>> [_] Anonymous 08/18/13(Sun)16:50 No.2081919
Pretty fun
>> [_] Hella Jeff !bksFCWEVEQ 08/18/13(Sun)16:51 No.2081924
>>2081909
I don't want to make the game too complicated, but some of those ideas sound good.
>> [_] Anonymous 08/18/13(Sun)16:53 No.2081925
>>2081909
http://www.youtube.com/watch?v=o39JTc_k9pc
>> [_] Anonymous 08/18/13(Sun)16:58 No.2081931
I like it. Produce more games.
>> [_] Hella Jeff !bksFCWEVEQ 08/18/13(Sun)17:00 No.2081933
>>2081931
Glad you like it. I already have a few others, my most notable one being Shitty Fucking Art Game:
http://www.newgrounds.com/portal/view/568481
>> [_] Anonymous 08/18/13(Sun)17:21 No.2081943
>>2081925
I don't get it.
>> [_] Anonymous 08/18/13(Sun)18:23 No.2081990
good gaeme m8
kinda interesting, keep it up and don't make it too complex
love the fuck you difficulty
>> [_] Hella Jeff !bksFCWEVEQ 08/18/13(Sun)18:50 No.2082015
>>2081990
Glad you like it! And the normal difficulty is actually easier than the difficulty I tested it on
originally - that's hard mode now.
>>2081943
I don't get it either.
>> [_] Anonymous 08/18/13(Sun)18:59 No.2082021
You can't just survive on fish alone.
http://en.wikipedia.org/wiki/Scurvy
>> [_] Hella Jeff !bksFCWEVEQ 08/18/13(Sun)19:16 No.2082041
>>2082021
But you CAN survive on videogames alone.
>> [_] Anonymous 08/18/13(Sun)19:20 No.2082045
>>2082021
I can damn well try.
>> [_] Anonymous 08/18/13(Sun)19:33 No.2082059
>>2081924
Face it, complicated games get popular because the players get addicted. As long as the game
STARTS OUT simple... you're good. Just add as many optional quirks to the game as possible. I
like the pointless fluff items idea and nicknames a lot. People love to feel like individuals in
their video game addiction. Feed that. huehue
>> [_] Hella Jeff !bksFCWEVEQ 08/18/13(Sun)19:37 No.2082066
>>2082059
Well yeah, none of that is "complicated" though. Adding tons of filler shit like that is fine,
but I don't want the core gameplay to get too difficult.
>> [_] Anonymous 08/18/13(Sun)19:50 No.2082077
5/5, brettty gud