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This is resource Q2ZPPXH, an Archived Thread.
Original location: http://boards.4chan.org/f/res/2144460 Recognized format: Yes, thread post count is 11. Discovered flash files: 1 File: Rainy Forest.swf-(1.7 MB, 500x475, Loop) [_] Melancholy Anonymous 10/14/13(Mon)14:04 No.2144460 >> [_] Anonymous 10/14/13(Mon)14:10 No.2144461 Ah, well this is nice. >> [_] Anonymous 10/14/13(Mon)14:18 No.2144468 http://www.youtube.com/watch?v=T7NqyQCSz-Y&list=PLE7855814AAB038FA >> [_] Anonymous 10/14/13(Mon)14:20 No.2144472 >>2144468 Oblivion, good times. Roam the vast land, watch the sunset.. I think I got a little nostalgic there >> [_] Anonymous 10/14/13(Mon)14:23 No.2144474 >>2144472 Yeah oblivion was shit for a game but they made it quite pretty >> [_] Anonymous 10/14/13(Mon)14:29 No.2144481 Too bad the sound quality was pretty shit. >> [_] Anonymous 10/14/13(Mon)15:47 No.2144580 >>2144474 You should try it with Oscuro's. It's much harder in earlier levels and you basically have to pray you never run into marauders but the game's like ten times better. >> [_] Anonymous 10/14/13(Mon)15:53 No.2144586 >>2144580 wtf, if you increase the in-game difficulty rats and mudcrabs kill you easily up until about level 25. >> [_] Anonymous 10/14/13(Mon)15:53 No.2144587 >>2144460 is that tree from saiken densetsu 3? >> [_] Anonymous 10/14/13(Mon)15:58 No.2144596 >>2144586 That's not the point though. The point is that the level scaling makes leveling up completely pointless and removes the sense of progression that's supposed to come from a fucking action rpg. Oscuro also removed all the randomly generated loot and hand-placed every single item in the game. Which has its own merits, plus he tends to hide goodies up in the rafters and shit in dungeons for the crafty motherfuckers to get. >> [_] Anonymous 10/14/13(Mon)16:04 No.2144603 >>2144587 not sure, think not http://www.effectgames.com/demos/canvascycle/ |
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