File :[grow-RPG.swf] - (394 KB)
[_] [G] GROW RPG Anonymous 05/08/09(Fri)02:16 No.975690
Best GROW ever.
Marked for deletion (old).
>> [_] Anonymous 05/08/09(Fri)02:21 No.975696
1) house
2) grass
3) castle
4) water
5) tower
6) rock
7) chest
8) stairs
>> [_] Anonymous 05/08/09(Fri)03:00 No.975713
>>975696
CONGRATULATIONS!
>> [_] Anonymous 05/08/09(Fri)03:07 No.975716
i remember this, its the best 'grow' version
>> [_] Anonymous 05/08/09(Fri)03:34 No.975728
Wow anymore of these?
>> [_] Anonymous 05/08/09(Fri)03:36 No.975732
http://www.eyezmaze.com/eyezblog_en/blog/2005/09/grow_cube.html#monster
>> [_] YES Gage 05/08/09(Fri)05:00 No.975762
EPIC!
>> [_] Anonymous 05/08/09(Fri)06:26 No.975797
These have always been cool, but they're basically just interesting guessing games. After you
lose a few times for stupid reasons you kind of get bored of them and just want to look up the
correct answer to see what happens.
>> [_] Anonymous 05/08/09(Fri)07:21 No.975812
They're not guessing games. You can tell which objects have effects on each other with a little
trial and error. You'd have to be pretty bad at thinking to not be able to figure at least this
one out.
>> [_] Anonymous 05/08/09(Fri)09:17 No.975842
>>975812
>They're not guessing games.
>trial and error
Objection! The witness's testimony contradicts itself!
>> [_] Anonymous 05/08/09(Fri)09:33 No.975857
>>975812
Lol, you don't know what your talking about
>> [_] Anonymous 05/08/09(Fri)09:40 No.975863
>>975857
shutup fag, youre just repeating what >>975842
said but less inteligile
>> [_] Anonymous 05/08/09(Fri)10:38 No.975896
>>975863
At least i know what i said lulz
>> [_] Anonymous 05/08/09(Fri)10:53 No.975910
excuse me but wtf did I just play?
>> [_] Anonymous 05/08/09(Fri)11:47 No.975945
These make no sense to me. Add a castle to make a dock appear?