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File[map.swf] - (924 KB) [_] [?] LoZ Hentai Quest Alpha v3 (no sex scenes) 4chan/f/dude !!ULUaCD61ikb 1547428 No sex scences or loading bar (SORRY) Sorry for the delay and not updating in the blog, I've been sick for a while. This is what I've gotten done before I got sick. >Maximum file size allowed is 8192 KB. God damn it, I had to remove all sounds to post it here. Anyone have a solution of what to do when the game gets too big? Marked for deletion (old). >> [_] 4chan/f/dude !!ULUaCD61ikb 1547430 >field too long This update includes Zora's Domain...but I got sick so it's a small cutscene of pics I got and made it straight to Jabu Jabu (hence why it had to smell you, the fish get will be later on when I update it). This update also shows the early build of the combat system, something that I hope stays in the full game. There will be a shield key, but I need more time to program it ( I need to make it work first). Clicking on the Octorock doesn't work yet, got sick etc. The life bar system is a-okay, which I'm glad I finished before I got sick. >> [_] 4chan/f/dude !!ULUaCD61ikb 1547431 >># Thoughts on how to improve? Please feel free to leave comments on the project. I promise you guys I will do everything within my power not to get sick again! No easter eggs this time :/ >> [_] Anon 1547435 Combat should be interesting! >> [_] Anon 1547437 link to blog? >> [_] Anon 1547438 well, at least i now know what was going on and why you weren't posting i had feared that it was really going to become another forgotten flash otherwise get well soon and sorry i don't exacltly have any ideas on how to lower filesize >> [_] 4chan/f/dude !!ULUaCD61ikb 1547439 >># http://4chanfdude.blogspot.com/ >> [_] Anon 1547441 >># 4chanfdude.blogspot.com >> [_] 4chan/f/dude !!ULUaCD61ikb 1547446 >># Don't worry, I won't give up on this project. I may have to release the game in sections (Saria, Ruto, Zelda, ect) here on /f/. >> [_] Anon 1547452 My Gok... It's actually happening... :D >> [_] Anon 1547453 >># what is? >> [_] Anon 1547456 >># upload it to your blog instead? >> [_] Anon 1547459 How on Earth do I kill the Octorok? >> [_] Anon 1547461 You can stream mp3s with. stream = new Sound(); stream.loadSound("http://www.youradressh ere.com/yourfile.mp3", true); _soundbuftime = 20; >> [_] Anon 1547462 >># also: http://www.communitymx.com/content/artic le.cfm?cid=DF601 >> [_] Anon 1547466 >># see >># >> [_] Anon 1547469 >># I just saw that this is a tutorial for Authortime shared libraries. That's wrong, but you should be able to find a tutorial for Runtime shared libraries pretty easy. >> [_] Anon 1547500 havn't people like noill been able to put up swf's on his blog? >> [_] 4chan/f/dude !!ULUaCD61ikb 1547517 >># Seriously?! >> [_] Anon 1547519 >># yes, it's possible. It's the best way to go. >> [_] Criminal Justice 1547523 >Anyone have a solution of what to do when the game gets too big? Post a demo on what you're working on here and upload the whole flash on mediafire. >> [_] Anon 1547613 HYPE HYPE HYPE >> [_] Anon 1547618 >># something like that Fenoxo, fenoxo.blogspot.com , has his in mediafire and linked form his blog >> [_] Anon 1547623 If the audio for a game that length was over 8mb, I'd REALLY recommend compressing it. Otherwise you'll end up with a 40mb flash by the end, and nobody will want to wait for it to load. >> [_] Anon 1547641 what |
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