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Threads (4):
File: Cactus McCoy.swf-(6.43 MB, 608x480, Game) [_] Anon 3479818 It doesn't load levels for me, how to fix it? >> [_] Anon 3479820 Levels (and other data) are loaded from remote server, not contained in the swf itself. Like 99% of startup teams, the devs go bankrupt within 5 years and shut down everything. Host site is gone and server no longer responds, game is forever unplayable. Many such cases. >> [_] Anon 3479821 >># but the levels do load tho >> [_] Anon 3479824 >># I played it normally earlier, on old computer. On the same swf >># Do you use Ruffle? Standalone player? >> [_] Anon 3479841 https://archive.org/details/all_nitrome_ games the projector 13 in the rar file runs it fine doesn't work for me in Ruffle or the regular projector, so I'm guessing it still works if you've got Flash installed >> [_] Anon 3479849 >># a browser that still has the flash plugin enabled firefox v76 >> [_] Anon 3479864 >># Strange, i use portable ffox v70 with flash plugin >># 13 works, thank you
File: Cactus McCoy.swf-(6.43 MB, 608x480, Game) [_] Thursgame Anon 3435858 Post games >> [_] Anon 3435910 >># seems to freeze on "loading levels" >> [_] Anon 3435928 >># same, works fine when i download it
File: Cactus McCoy.swf-(6.43 MB, 608x480, Game) [_] Anon 3418442 >> [_] Anon 3418528 Gets stuck on "Loading Levels..." >> [_] Anon 3418531 >># BAITED YOU FAGGOT
File[cactusmccoy.swf] - (6.43 MB) [_] [G] Anon 1589370 >> [_] Anon 1589414 Why do people make real Flash games? There's very little money to be made off Flash games. What does he get, a tiny fraction of the shitty ad revenues from one of many generic Flash game portal sites? He should have made it for iPhone, or even Xbox Indie games, where at least he would have actual sales instead of ad revenue. >> [_] Anon 1589446 or you know... it's his hobby and he makes the games for fun |
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