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Threads (13):
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 3253645
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 3095750 >> [_] yungest sprout !btr76hqMa6 3095859 FUUUUUUCK I REMEMBER THAT SHIT WAS SO CASH AND SO SATISFYING
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 3043778
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 2919549
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 2666536 >> [_] Anon 2666569 >># Is this Brutal Doom? >> [_] Anon 2666626 >># definetly >> [_] Anon 2666644 >># brutal doom a shit. play some demonsteele >> [_] Anon 2666709 Lol, looks like a Slayer song.
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 2015233
File: port666.swf-(2.47 MB, 1000x623, Loop) [_] Anon 2009089
File: port666.swf-(2.47 MB, Loop) [_] Anon 1831279 Marked for deletion (old). >> [_] Anon 1831319 what is the point of this? >> [_] Anon 1831344 >># Catharsis >> [_] Anon 1831535 Fuck Genesis, SNES is where its at. >> [_] Anon 1831552 wow, this is what Doom on the PC looks like? Pretty slick for pixels.
File: port666.swf-(2.47 MB, Loop) [_] Anon 1776372 LOOOOOOOOOPS Marked for deletion (old). >> [_] Anon 1776459 name of song please? >> [_] Anon 1776482 >># Either "Knee Deep in the Dead" or "level 1 episode 1", I'm not sure. >> [_] Anon 1776494 The song is E1M1 - At Doom's Gate from Doom. http://www.doomworld.com/classicdoom/inf o/music.php >> [_] Anon 1776572 >># that page had some sweet comments from the guy that wrote the music. i especially liked the comment for "Deep Into The Code" >If everyone at id Software worked as long and hard as John Carmack, id Software would be absolutely untouchable by any competition. Everyone else at id Software would answer this by saying that they have a life outside of developing games! John would answer that he does too, but he'd rather be programming all of the time :) The reason I bring this up is that while I was at id during the development of DOOM, I stayed in the office many, many hours myself (after all, that's where all of my transplanted music toys were located). As a result of long hours at the office, John and I were often there at the same wee hours of the night. (cont) >> [_] Anon 1776573 (cont) >John would only leave his office to nab a coke or run to the mens' room -- that is except when he had something special programmed and wanted someone to see it. Those kinds of things happen a lot around John, too. He is always coming up with some cool addition to his engines. Many times in those wee hours, I would come to a point where I couldn't make positive progress toward completing a song or a sound effect. I would go out into the then main room where a pool table sat and just roll the balls around the table. I could look into John's office and he would be sitting there in a world of his own, oblivious to anything else going on. When I worked on this song, I took a break at the pool table and saw John working away. That's when the name of this song hit me. i like trivia about old games that starts to be forgotten by the masses. thoughts by the creators of a genre... i wish he had commented on all tracks
File: port666.swf-(2.47 MB, Loop) [_] Anon 1756089 >> [_] Anon 1756119 Dem graphics >> [_] Anon 1756145 BLOOD FOR THE BLOOD GOD >> [_] Anon 1756147 >># SKULLS FOR THE SKULL THRONE >> [_] Anon 1756149 >level is E1M3 >music is E1M1 >> [_] Anon 1756179 >># YOU CANT EXPLAIN THAT well, e1m1 had better music really >> [_] anonymouse 1756183 I don't remember Doom having such good blood splatter effects is this modded? >> [_] Anon 1756193 >># TEETH FOR THE TOOTH FAIRY >> [_] Anon 1756263 >># Google Brutal Doom
File: port666.swf-(2.47 MB, Loop) [_] Anonymous07/08/12(Sun)00:49No.1715309 >> [_] Anonymous07/08/12(Sun)02:15No.1715355 Now that's gib!
File[port666.swf] - (2.47 MB) [_] [L] Anon 1682788 >> [_] Anon 1682823 doom will never grow old >> [_] Anon 1682851 they dont make fps games like this anymore these days you can only carry two weapons at a time, you have no visible life bar and no health pickups exists because you autoheal if you take cover for a second >> [_] Anon 1682852 This isn't the normal DOOM though, this is Brutal DOOM, a mod for it.
File[port666.swf] - (2.47 MB) [_] [L] Anon 1661860 Marked for deletion (old). >> [_] Anon 1661881 Do a barrel roll! >> [_] Anon 1661912 nostaligia hard at the song, what the fuck is it from? >> [_] Anon 1661915 >># Doom. M1E1. "At Doom's Gate". >> [_] Anon 1661944 What mod is it that shakes the camera when you are near an explosion? I need to know. >> [_] Anon 1662010 >># Might be GZDoom. Or Brutal Doom. >> [_] Anon 1662038 I know its not GZDoom, I use GZDoom normally. I'll check out Brutal Doom. |
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