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This is resource XOM7F5J, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/2384707 Recognized format: Yes, thread post count is 37. Discovered flash files: 1 File: boxcar2d.v3.2.swf-(162 KB, 800x600, Other) [_] Selection sim Lockwert !nnIgGerRZ. 05/15/14(Thu)11:29 No.2384707 Marked for deletion (old). >> [_] Anonymous 05/15/14(Thu)11:32 No.2384711 Nice cars m8. Some of them don't even have any wheels at all. gr8 job. >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)11:36 No.2384714 >>2384711 The point is to simulate natural selection. The cars that go further will have it's traits replicated in further generations. >> [_] John Moses Browning 05/15/14(Thu)11:38 No.2384718 >>2384714 Is there a way to improve the cars a little? >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)11:43 No.2384723 >>2384718 See >>2384721 You can share and edit seeds for various cars >> [_] Anonymous 05/15/14(Thu)11:53 No.2384732 eNqz/8AABvbvuWwLFl/nsn82uWRPVt0vOP9hRtEGhSNzHJhDeDnF0tLsV84EgVkOzAq2lh9nzoLzGbXZjiHJ 2389EyPTbGwM5//YpOr05sxZOP/M+VeHNhsbA61mcuBZttfG0nap/fdP38IjZ876DwQOQhLlLVHcf+13QtQD 1THan1CYH620a5n9R74wFonJJSB19hstIr3Xad+wP9UmFApUBBb7fTTOSaVfwf5JQoDHzZkzgcJsDow6MXM+ ndxt/2b+1QOfjY3BdrB8y3G5+uiO/Y1sry5JqL0sj4XLtiqq2N9t0qkEBYzO7I8UYQYGZgCSfaLF i hath created this one >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)11:55 No.2384733 >>2384732 Daz a nice car m8, but that edge on the top left will cause it problems in the future >> [_] Anonymous 05/15/14(Thu)12:28 No.2384756 eNqz3/i4fXpaWpoDAwOnn19amv3KmSAwy4FRXkgy5cxZ+xc2zRJiaen2/3+sjAi9e8/+skLwvjNA8bcemgIP GBjs72Td5Y///9/+gZ8DaxtQ/9GuD5ZA8+wfXdsjunPmLPsdgpKePmfOOjCeXyGZAVT/st79mSZQ/E3FBgau Vav+A4H9JzdGS8FNMfYvTxb9e5aWxsDAwObAVJT+4Ya0sP3X+c9k2dLSQOoceG9sDUrcFWz/Lc1Js4EBBJgd xM5P8Pt24Y39geTkJWlQvawZnb4Zbsb237d4hQHtBtvxwfq5t6vkCfsjvE9/GhsbA9Ux2b97OqnFJc3A/u2p xxzLwHqZHXj+iGYeFz5pf3P63O8gGyRCzBlsvVoZ3u1bwnA3vR0FH7T3Zbj39hOYnX53MYPxkb9g7FV0g0Fe UAysl4GBHQB6QpmV This one made it to 600 pretty quickly just from its semi random selection >> [_] Anonymous 05/15/14(Thu)12:35 No.2384758 got to 656 >> [_] Anonymous 05/15/14(Thu)12:38 No.2384762 >>2384758 you have a seed for that 656? >> [_] Anonymous 05/15/14(Thu)12:44 No.2384764 Highest I could get to was 723.3. Nine generations and it appeared a few times but could not surpass that before I stopped playing and closed it. >> [_] Anonymous 05/15/14(Thu)12:44 No.2384765 >>2384762 killed the screen before i saved the seed. also it took me quite a while to get to this point, whole 6 generations >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)12:49 No.2384769 This one is pretty cute and has some nice children eNqzXzkTBGbZv3HsNPc+tsIexn+2QeHI7KWP7XHJ/9wVZ2pf8w7Ofx38/dxNsXY4/6HcjsDXrfI45X8tfz93 ky4/AwMDs/0PhfnRSruW2b+q+3lb6cJToBi7/U/F3yEuuhJIYkwOItL6ZXM+PLB/KNauzcTjBRRjcBC4dqTn g817+4cg5y1/DxRisX8BNe/1dS7bgsXXgWKscPMQetkcmCUv11bX5dm/2ZMFsgVkrwMnVN1bfan5+8pOMKAD IzTGv3//UHD6gUgUDHQPAFwKlO8= >> [_] Anonymous 05/15/14(Thu)12:53 No.2384773 That 802.3 bump and 867 hill >> [_] Anonymous 05/15/14(Thu)13:00 No.2384782 >>2384707 How the christ do you select cars? I want to use one of the seeds from the anons. >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)13:02 No.2384785 >>2384782 Click "Input Seed/ Choose Terrain", paste the seed in the text box then click "Input Seed Car". In this dialog you can also tweak some properties >> [_] Anonymous 05/15/14(Thu)13:05 No.2384786 eNqzXzkTBGbZv3HsNPc+tsIexn+2QeHI7KWP7XHJ/9wVZ2pf8w7Ofx38/dxNsXb7lxMulr05c9aBJWbuXr20 NPvnNtLfOIHyT5M2vc85c8b+yY1k8wMMDPZHdP3PbzY2ZmBgYLX/uynb4fWFTfbvJd/0LUtL+w8EDhKClYs/ FdnZ39f58N7Y2AgsJrLywKKevR32D8XatZl4vIB6GRwY19yQKvmiYP/VpW69zpmzQCEW+xcK86OVdi2zf32d y7Zg8XWwHT8Vf4e46Eog6WVzYJa8XFtdl2f/Zk9W3c/bSkAxdgdOqLq3+lLz95WdYEAHRkA89eFkDPzv3z+G fkELhvQDkSgY6B4AcDeaUA== 14 seconds to cover 200m. >> [_] Anonymous 05/15/14(Thu)13:33 No.2384795 So, technically, if i leave this gadget/game/thing running with the Big Air terrain type for a couple of hours, when i come back every robot generated is gonna cross the gap? >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)13:35 No.2384798 >>2384795 Probably the swf will develop self consciousness and take over your pc with all means available >> [_] Anonymous 05/15/14(Thu)13:36 No.2384800 >>2384795 If it does you better shut it down quick, cause in a few hours it will go from computer simulation of natural selection to actual natural selection, then in a few hours it will jump the technological biological gap then before you know . We'll all be cars yo, this is how optimus prime happened. >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)13:37 No.2384805 >>2384800 I'm actually a car in disguise >> [_] Anonymous 05/15/14(Thu)13:39 No.2384808 >>2384805 I knew it was the jews. Damn them and their love of high end consumer goods and their mastery over the superior german engineering because of lolocaust >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)13:40 No.2384810 >>2384808 You gonna get car'd fool >> [_] Anonymous 05/15/14(Thu)13:51 No.2384819 >>2384795 Fuck it, ill leave this running over the night and post results. Im genuinely intrigued. So far (generation 8) i've had a couple cars crossing like 4 gaps, and its fascinating to see traits that i remember from those cars replicated into cars that just didnt work to begin with. >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)14:08 No.2384830 >>2384819 Interesting, I never let it running for more than 2 hours. Post it, I'm interested too. >> [_] John Moses Browning 05/15/14(Thu)14:10 No.2384832 I'm trying cars on Speedway map eNqzXzkTBGY5cDCAgf26shNbLCME4fyL+lLz95WdhPNvirVrM/F4OrCp3AXK7LdH14+Lz/Q0wbHT3Mf+aYzG 10P9Mfb/rvz9vM11EVAJq4OY7POM+1cP2/+A6PkPBA5s86amFvT9QRETWXlgUc/eDvuHYDd4gcQdRGMe5bHt f4eszv6FwvxopV3L7F9f57ItWHwdLPZT8XeIi64Ekl42B2bJy7XVdXn2b/Zk1f28rQQUY3fghKp7C/b3CQZ0 oAXEvTe7MfC3b98Y2jkNGOJ3BKJgoD0AzweBTw== >300 torgue >> [_] Lockwert !nnIgGerRZ. 05/15/14(Thu)14:13 No.2384833 >>2384819 Just remember it doesn't work if you leave it minimized >> [_] Anonymous 05/15/14(Thu)14:16 No.2384834 >>2384833 >>2384830 Right, i noticed. Still, the game is kind of scaring me now. Generation 20, and 3/4 cars consistenly cross the first gap. Only 1 car failed to get to the ramp. >> [_] Anonymous 05/15/14(Thu)14:18 No.2384837 easy eNqzXzkTBGbZ74TSl9LAwIGDAQzsP0BoOP9pjMbXQ/0x9n9+3la68DTBHqofLv9y7iZdvjAWOP/5jj7Vx8bG cP71+9YpUTJrYHwgYHaQVPwd4qIrAXMDUIwRLvYDro4JixgLFjFWLGJsWMTYsdjLjqFOJ/kORRhoJgC6UWHg >> [_] Anonymous 05/15/14(Thu)14:20 No.2384839 >>2384834 Oh god i spoke too soon, every single generation 21 car crossed the first gap >> [_] Anonymous 05/15/14(Thu)14:30 No.2384849 >>2384714 I figured that was the case d0000pe for advancing AI >> [_] Anonymous 05/15/14(Thu)14:33 No.2384850 >game finally makes something with two wheels that dont immediately fall off or stuck underneath |
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