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This is resource BZTP0QH, an Archived Thread.
Discovered:29/7 -2014 03:45:57

Ended:29/7 -2014 03:45:57

Checked:29/7 -2014 03:58:59

Original location: http://boards.4chan.org/f/thread/2467948
Recognized format: Yes, thread post count is 1.
Discovered flash files: 1





File: Skylarks_WIP.swf-(328 KB, 800x600, Game)
[_] Skylarks progress Anonymous 07/28/14(Mon)20:43 No.2467948

  Hey /f/. Space game guy here. Dunno if anyone is actually following these but I'll post notes
  anyway.

  I fixed a ton of annoying little bugs in the way the ship controls work, so it should handle
  better now. In particular, the "reverse direction" key is actually reliable instead of making you
  spin around a few hundred times if you run into edge conditions. The ship drawing code has been
  modified to work with actual sprite sheets, so I can do stuff like fake 3D camera angles and
  transforming ships. As such, I've replaced some of my 30 second pixel doodles with actual
  rendered models. Still trying to get the hang of texturing in Blender though. Haven't yet managed
  to make an asteroid that looks better than the circles.



http://swfchan.net/23/BZTP0QH.shtml
Created: 29/7 -2014 03:45:57 Last modified: 29/7 -2014 03:59:32 Server time: 11/05 -2024 10:01:08