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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12620373?noj=FRM12620373-22DN" width="1" height="1"></div>

This is resource U5SQM90, an Archived Thread.
Discovered:12/11 -2014 07:21:29

Ended:12/11 -2014 14:14:22

Checked:12/11 -2014 15:15:06

Original location: http://boards.4chan.org/f/thread/2595895
Recognized format: Yes, thread post count is 13.
Discovered flash files: 1





File: ClickerHeroes_v2312.swf-(7.25 MB, 1136x640, Game)
[_] Anonymous 11/12/14(Wed)01:18 No.2595895

Marked for deletion (old).
>> [_] Anonymous 11/12/14(Wed)01:36 No.2595911

  >>2595895
  Only on level 70.

>> [_] Anonymous 11/12/14(Wed)02:45 No.2595956

  I've been playing 8 days.
  200 hero points
  ~50 spent
  Highest level reached 200 running for about a day before ascending because I was really busy to
  even touch so accumulated a ton of money to level heros.
  I currently go about 2-4 hours before ascending. Averaging 160 before I start bogging down to the
  point restarting is more practical.

  For newbies lvl 105+ bosses give chance of hero points (Every 100th boss garenteed). Higher
  levels give more points when uniques appear.
  Every 2000 total hero levels gives you 1 hero soul when you ascend.
  Hero souls boost your damage 10% for each one you havent spent. So its usually wiser to keep.
  Usually ascend your first time around lvl 110-120 and around 12000+ hero levels or whenever
  you're too tired of waiting for your special abilities to get you past a boss.

>> [_] Anonymous 11/12/14(Wed)04:26 No.2596008

  So why use hero points to summon ancients?

>> [_] Anonymous 11/12/14(Wed)04:37 No.2596012

  >>2596008
  cost benefit analysis
  if a 20% drop in hero soul dmg buys you 200% dmg why wouldn't you do it?

>> [_] Hot2Trotsky 11/12/14(Wed)04:46 No.2596016

  "Diminishing Return: The Game"

>> [_] Anonymous 11/12/14(Wed)05:12 No.2596020

  How can i play it offline?

>> [_] Anonymous 11/12/14(Wed)05:52 No.2596035

  everytime i see this in /f/ im always tempted to post my save for teh lulz.
  but id hate to ruin the fun for everyone

>> [_] Anonymous 11/12/14(Wed)06:49 No.2596059

  >>2596035
  How do you get saves from this game, anyways?

>> [_] Anonymous 11/12/14(Wed)07:00 No.2596060

  >tfw you have hundreds of thousands of HS

>> [_] Anonymous 11/12/14(Wed)07:33 No.2596069

  >>2595895
  did Axman13 play it yet? I want to know his opinion.

>> [_] Anonymous 11/12/14(Wed)07:52 No.2596070

  >>2596069
  he says "WAT APOUT QUESTS 'N STUFF?!"
  personally I like that you can't contrail anything

>> [_] Anonymous 11/12/14(Wed)08:11 No.2596079

  The art assets are actually really good. It's such a waste for them to be used in such a banal
  game.



http://swfchan.net/25/U5SQM90.shtml
Created: 12/11 -2014 07:21:29 Last modified: 12/11 -2014 15:15:11 Server time: 22/12 -2024 17:49:17