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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68036040?noj=FRM68036040-5DN" width="1" height="1"></div>

This is resource M4I2MW5, an Archived Thread.
Discovered:6/4 -2015 11:26:34

Ended:4/5 -2015 08:45:38

Checked:4/5 -2015 08:51:24

Original location: http://swfchan.org/6870/
Recognized format: Yes, thread post count is 3.
Discovered flash files: 1





/ > /fap/ > Thread 6870

Age: 27.87d   Health: 1%   Posters: 3   Posts: 3   Replies: 2   Files: 1+2

>> Anonymous 6apr2015(mo)11:23 No.19059 OP P1

[G] MoGi_Origins_Demo

MoGi_Origins_Demo

Source: http://www.newgrounds.com/portal/view/632296

[IMG] MoGiSlapGame.swf (1.15 MiB)
550x400, Uncompressed. 1 frame, 21 fps (00:00).
Ver8, AS1/AS2. Network access: No. Text: Yes.
Bitmaps: Yes. Audio: Yes. Video: No.
[find in archive]

>> Anonymous 8apr2015(we)15:43 No.19127 A P2R1

Link for the actual game which is still a demo:
http://erogi.blogspot.fi/p/downloads.html
It's now a platformer and there's 2 new girls.

>> Anonymous 12apr2015(su)22:22 No.19207 B P3R2

I'm impressed with how much is there now, compared to the old demo I played way back when. The new
enemies aren't back and it's nice that they're not just different images with the same behavior,
and you can see a big difference in the pumpkin girl's animation quality, still the same since the
old one, versus the cat girl's.

Hit detection is still kind of a dick though. There's few things more frustrating than an enemy
missing their lunge, but taking damage anyway because you touched them in that extra second of
frozen lunge pose even though they aren't moving anymore.



http://swfchan.net/27/M4I2MW5.shtml
Created: 6/4 -2015 11:26:34 Last modified: 4/5 -2015 08:55:56 Server time: 05/05 -2024 08:09:04