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Threads (1):
/ > /gg/ > Thread 2384 Age: 522.87d Health: 1% Posters: 12 Posts: 14 Replies: 12 Files: 2+3 >> Anon 7402 You should be able to beat my lousy 113 seconds. [IMG] oblivion run.swf (2 MiB) 1000x440, Compressed. 2 frames, 30 fps (00:00). Ver10, AS3. Network access: Yes. Text: Bitmaps: Yes. Audio: Yes. Video: <METADATA> >> Anon 7421 This was a very good game to play after going through some of the darker threads. A soul cleanser, if you will. >> Anon 7707 great game, bit annoyed about the delayed jumping, though >> Anon 7811 Haha! 87 seconds! >> Anon 7819 >># Agh you beat me! >> Anon 7827 >># >># 76 seconds; it's not that hard, but entertaining nonetheless, thanks for posting! >> Anon 8808 Shitty movement/jumping mechanics 4/10 >> Anon 8809 71 seconds, However you spend 50% of you time running against a wall waiting for the character to jump again >> Anon 9325 >all fours kahjit Why isn't this real? >> Anon 9744 90 seconds Feels good to be mediocore. >> TONIIIIII THE STUDENT 10957 WORK ON FLASH Hey man can you catch up with me in mail,i want to learn some flash and I NEED YOUR HELP BADLY Man..can you reply me back.. THanks Thanks so much If you REPLY >> Anon 14870 Controls are really gummy but this had a charming artstyle and music. >> Anon 14882 Fun little game 82 Seconds, because I only realized that holding down was faster at the very end. >># Ditto >> Anon 15189 I remember back when kaz first made this we had a glorious thread on /co/ with everyone collaborating and sharing tips to break 70 seconds. I still have my katia pin for being one of the first winners. [IMG]Untitled.jpg |
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