File: Flashing Lights HQ.swf-(9.97 MB, 1280x720, Other)
[_] Re-dubbed for SwfH264 Anonymous 06/30/15(Tue)20:40:07 No.2829637
>> [_] Anonymous 06/30/15(Tue)20:49:18 No.2829646
/r/ ffmpeg command line please!
from the sound of it the audio could probably have used more bitrate but you managed to get the
visuals really great. was the trick using very low resolution?
>> [_] Anonymous 06/30/15(Tue)20:50:53 No.2829650
how come you choose to not put the source in the source bar OP?
>> [_] Anonymous 06/30/15(Tue)20:54:16 No.2829653
what was the point of him taking his finger off?
>> [_] Anonymous 06/30/15(Tue)20:57:09 No.2829657
>>2829646
I had to cut the audio bitrate because encoding the last 30 seconds would cause a bitrate spike
in the video stream because of the added detail. I did bring the video size down a bit to
preserve quality but it had nil affect on file size.
ffmpeg.exe -i "output_new.avi" -profile:v high10 -level 4.2 -vcodec libx264 -vb 280k -r 24 -g 240
-keyint_min 12 -vf scale=-1:ih*0.5 -tune animation -threads 0 -preset veryslow -sn -acodec
libvo_aacenc -ac 2 -ab 32k -ar 22050 -f flv -y "output.flv"
Keep in mind, that's not necessarily plug and play for every case.
>>2829650
I forgot. :^)
>>2829653
Religion :^)
>> [_] Anonymous 06/30/15(Tue)21:06:51 No.2829672
>>2829657
cheers
if you decrease dimensions you need to decrease bitrate as well, otherwise it will just increase
the quality of each frames (more bits on fewer pixels)
this might have made the visuals look just as good (since it's pixelart) while allowing better
audio:
ffmpeg.exe -i "output_new.avi" -profile:v high10 -level 4.2 -vcodec libx264 -vb 125k -r 24 -g 240
-keyint_min 12 -vf scale=-1:ih*0.25 -tune animation -threads 0 -preset veryslow -sn -acodec
libvo_aacenc -ac 2 -ab 64k -ar 44100 -f flv -y "output.flv"
maybe nobody would have noticed 20 fps instead of 24 fps as well, which would increase the
quality further (more bits per pixels)
what does "-tune animation" do?
>> [_] Anonymous 06/30/15(Tue)21:15:57 No.2829683
>>2829672
That's kind of the effect I wanted, though. Since lower bitrates started causing some noticeable
artifacts towards the end.
I chose 24 FPS because the source video stream was 48 FPS. I tried 18 FPS, but it caused some
jitter I didn't like. I figure this is probably because it doesn't divide evenly into the source
framerate.
>what does -tune animation do?
It changes how the h264 encoder behaves such that it will do its best to retain the quality of
flat colors and surfaces, sharp lines, etc. It's kind of a preset way of tuning deblocking
filters, trellis, et. al. without manually adjusting them yourself.
>> [_] Anonymous 06/30/15(Tue)21:18:00 No.2829686
>>2829683
One thing I should add, is high10, despite what I previously thought, is silently ignored and
high profile is used instead. Flash will playback hi10p video but the chroma gets all messed up.
So IRL you could just use -profile:v high instead.
>> [_] Anonymous 06/30/15(Tue)21:18:30 No.2829687
>>2829683
alright
>> [_] Anonymous 06/30/15(Tue)21:19:37 No.2829689
>>2829686
interesting, thanks
>> [_] SEGA 06/30/15(Tue)21:29:37 No.2829698
now with all that said, 2spooky4me
>> [_] Anonymous 06/30/15(Tue)21:36:30 No.2829705
Ok.. time to move past this crap and play terranigma for some reason.
>> [_] Anonymous 06/30/15(Tue)21:58:43 No.2829728
I've always wondered what the source for the video is, anyone?
>> [_] Anonymous 06/30/15(Tue)22:00:13 No.2829732
>>2829728
https://www.youtube.com/watch?v=N6M577m4kGw
>> [_] Anonymous 06/30/15(Tue)22:24:55 No.2829756
I really prefer the old version, but oh well.
>> [_] Anonymous 06/30/15(Tue)23:38:12 No.2829813
A Y Y L M A O
Y
Y
L
M
A
O
>> [_] Anonymous 06/30/15(Tue)23:41:00 No.2829816
i dont get it