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This is resource Z0B8YI3, an Archived Thread.
Discovered:10/7 -2015 01:51:53

Ended:10/7 -2015 05:14:05

Checked:10/7 -2015 06:07:42

Original location: http://boards.4chan.org/f/thread/2839650
Recognized format: Yes, thread post count is 10.
Discovered flash files: 1





File: 0x40 Hues v5.0.swf-(9.39 MB, 1280x720, Anime)
[_] Anonymous 07/09/15(Thu)19:46:52 No.2839650

Marked for deletion (old).
>> [_] Anonymous 07/09/15(Thu)19:52:56 No.2839652

  this flash has come a long way since its inception. is there a version with boys too or would
  that make someone call me a faggot?

>> [_] John Moses Browning 07/09/15(Thu)19:55:17 No.2839654

  >>2839650
  There is a version with the whole Gachi Muchi cast
  And it's music

>> [_] Anonymous 07/09/15(Thu)19:55:40 No.2839655

  >>2839652
  Check http://0x40hues[]blogspot[]com/p/0x40-hues-commu.html

  If not, you'd have to make all the images yourself.

>> [_] Anonymous 07/09/15(Thu)20:15:42 No.2839672

  needs more dithering

>> [_] Anonymous 07/09/15(Thu)21:07:31 No.2839699

  >>2839650
  >/f/ - Flash
  Could use more Savant.

>> [_] Anonymous 07/09/15(Thu)21:15:02 No.2839705

  If you're here, 0x40 guy, I once asked you about the wizardry of getting stuff to sync to the
  beat of the music, and you told me the basics.

  I didn't quite understand at the time, but I decompiled your flash and fucked around with the
  code a bit until I did. If it weren't for you guys, I'd still look it as black magic, as you said
  your friend called it.

  Thanks for helping me learn a new cool thing I didn't before! I'm currently in the process of
  combining the ability to speed up and slow down songs with a sampledataevent on a bytearray with
  your beatmap idea, so that I can do this kind of thing with varied speeds. Turns out, tracking
  the position of a bytearray works more or less the same as tracking a soundchannel's position.
  You should give it a look and add it to this!

  All the examples on google show loading an mp3 file, but you can just load a wav straight to the
  bytearray too.

>> [_] Anonymous 07/09/15(Thu)21:20:06 No.2839709

  >the loader goes to 0x40 (64%)
  >not 0x64 (100%)
  You had one job.

>> [_] Anonymous D !Noy5sI6il. 07/09/15(Thu)22:58:04 No.2839792

  >>2839705
  Glad to help. I pioneered the beat synching, but the official 0x40 Hues guys perfected it.
  They've gone above and beyond the scope of what I'd be able to do, and they deserve praise.

>> [_] Anonymous 07/09/15(Thu)23:10:03 No.2839814

  >>2839705
  >>2839792
  I'm an audio guy and not a code guy, so I don't know the specifics, but are you essentially
  looking at large attack points/transients in the audio files and telling the program to make the
  switch at those moments?



http://swfchan.net/29/Z0B8YI3.shtml
Created: 10/7 -2015 01:51:53 Last modified: 10/7 -2015 06:10:37 Server time: 22/12 -2024 08:26:09