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Threads (3):
File: agent smith retrieves important data from the matrix.swf-(260 KB, 366x186, Loop) [_] Anon 3431099
/ > /swf/ > Thread 18646 Age: 50.02d Health: 0% Posters: 1 Posts: 1 Replies: 0 Files: 1+2 >> Anon 76705 [IMG] a03.swf (9.28 MiB) 480x270, Uncompressed. 4973 frames, 24 fps (03:27). Ver5, AS1/AS2. Network access: Text: Yes. Bitmaps: Yes. Audio: Yes. Video: [find in archive]
File: harunohi.swf-(9.28 MB, 480x270, Japanese) [_] Don't daydream in class anon! Anon 3150873 But seriously does this have a song source that's in English? The site it leads to is in Japanese and google translate won't help because nothing on the site goes back past 2011 and this is from 2005. >> [_] Anon 3150881 >># can't help you OP but I have a question as well Are the locations all ripped off from other games? Because I'm pretty sure that elevator and outlines of the city is actually Junon from FF7 >> [_] Anon 3150890 >># Here's the page for the flash, although I don;t see any song credits. It might be made by the animator specifically for this video. http://iyasakado.com/steel/harunohi.htm >> [_] Anon 3150894 >># Darn, I enjoyed that opening song. >> [_] Anon 3150899 >># Definitely done by the author himself, the page where he indexes his past work (including this one) lists it as his "independent period". >> [_] Anon 3150908 woa >> [_] Anon 3150912 this is pretty cool, the animation is lackluster though. >> [_] Anon 3150913 >># are you replying to the right flash? |
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