File: dice.swf-(94 KB, 800x600, Game)
[_] Anonymous 03/30/16(Wed)16:33:41 No.3051943
Marked for deletion (old).
>> [_] Anonymous 03/30/16(Wed)17:33:37 No.3051975
>>3051943
I love this game.
>> [_] Anonymous 03/30/16(Wed)20:17:01 No.3052046
¡¡¡¡¡¡¡DICEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!
>> [_] Anonymous 03/30/16(Wed)22:12:22 No.3052128
Intricacies of the game:
If all of your spots have 6 dice, at the end of your turn you will gain a buffer of dice up to
something like 50, based on your territory.
The number of dice you gain at the end of your turn is equal to the largest set of contiguous
territories you own. If you have 12 territories in 3 packs of 4, you'll only have a resupply of
4, not 12. This rule works for your opponents as well, allowing you to punish their overextend if
you can hold the territory you just took.
The AI will only attack a 6-stack with another 6-stack, unless the countries behind its attacker
are also pretty powerful.
Expanding too quickly leaves a ton of 1-3 stacks that are easy to defeat.
You can't move dice between your own countries, meaning you can purposefully avoid capturing a
1-2 stack with a 6-stack behind it to lock away your opponent's forces.