File: Nemesis alpha 2.6.0.swf-(59 KB, 600x460, Game)
[_] Game Dev Anonymous 02/12/16(Fri)20:57:08 No.3020985
Back with another shit update to a shit game.
arrow keys move x to shoot.
Marked for deletion (old).
>> [_] Anonymous 02/12/16(Fri)21:16:24 No.3021002
Where are the twin towers?
>> [_] Shia 02/12/16(Fri)21:24:00 No.3021006
It's just luftrauser....
>> [_] Anonymous 02/12/16(Fri)21:34:54 No.3021014
>>3021002
Kek
>> [_] Anonymous 02/12/16(Fri)21:39:50 No.3021021
>>3020985
Couldn't even be bothered to add a respawn button?
But yeah, so far this is just a really shitty luftrauser
>> [_] Anonymous 02/12/16(Fri)22:03:51 No.3021042
>>3021006
>>3021021
This. Just Luftrauser, only the controls feel a lot more loose.
>> [_] Anonymous 02/12/16(Fri)22:06:41 No.3021045
Not bad, looks pretty. Could use some acceleration on the turn rate so it ramps-up slower, would
make the turning feel a little less floaty.
>> [_] Anonymous 02/12/16(Fri)22:21:58 No.3021052
hey, i remember you when only the flying part and "water" physics was added
you've come a long way
>> [_] Anonymous 02/12/16(Fri)23:06:53 No.3021063
>>3020985
Try using a better physics integrator, it's really unstable and makes the game feel all wrong.
>> [_] Anonymous 02/12/16(Fri)23:35:01 No.3021088
You need to properly scale the inertia when you're doing hard turns. Right now I can do a 180
without even slowing down.
>> [_] Anonymous 02/13/16(Sat)00:08:26 No.3021125
Might wanna make your own game, luftrauser is already out there
>> [_] Anonymous 02/13/16(Sat)00:17:30 No.3021133
Luftrauser beat you to it, OP. And they did it better.