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This is resource X4M3VBG, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3127670 Recognized format: Yes, thread post count is 9. Discovered flash files: 1 File: Flandre_Game.swf-(1.02 MB, 600x600, Game) [_] John Moses Browning 08/05/16(Fri)21:25:45 No.3127670 >> [_] Anonymous 08/05/16(Fri)21:45:19 No.3127681 How do people make games like this? the math is probably pretty complex, right? >> [_] Anonymous 08/05/16(Fri)22:01:02 No.3127695 48 >> [_] Anonymous 08/05/16(Fri)23:37:15 No.3127742 64 >> [_] Anonymous 08/05/16(Fri)23:56:45 No.3127749 >>3127681 Just an assumptions, but i dont think its too complicated. It prob just works with subtracting the value of the left site with the value of the right site and based on the difference the time till failure is calculated >> [_] Anonymous 08/06/16(Sat)00:00:20 No.3127752 >>3127670 I got to 78 before I couldnt see where I was placing it anymore >> [_] Anonymous 08/06/16(Sat)00:03:04 No.3127754 117 >> [_] Anonymous 08/06/16(Sat)00:10:55 No.3127758 396 You can put them on early by pressing space. Makes the game a lot easier >> [_] Anonymous 08/06/16(Sat)01:13:56 No.3127790 518 At that point the things drop almost continuously and I just have to work on weight balance rather than eliminating them. |
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