File: de_inferno.swf-(9.25 MB, 1280x720, Other)
[_] Anonymous 07/13/16(Wed)15:43:46 No.3113951
>> [_] Anonymous 07/13/16(Wed)15:49:26 No.3113952
thats pretty dope
>> [_] John Moses Browning 07/13/16(Wed)15:50:29 No.3113953
So CS:GO inferno got bells because someone saw bells IRL
Wew lad
I wish it sayed the same like in 1.6 tho
>> [_] Anonymous 07/13/16(Wed)16:04:59 No.3113955
Okay, let's go
>> [_] Anonymous 07/13/16(Wed)17:30:37 No.3113989
Nice song
>> [_] Anonymous 07/13/16(Wed)17:34:51 No.3113991
the nostalgia is real
>> [_] Anonymous 07/13/16(Wed)19:43:20 No.3114043
>>3113953
css had bells aswell i think they just kept them
but you have the point pretty much since they modelled a lot of maps from irl locations
>> [_] Anonymous 07/13/16(Wed)20:04:55 No.3114053
The one guy who unloads an entire negev into the building that the music is coming from in
warm-up.
>> [_] Anonymous 07/13/16(Wed)20:08:35 No.3114056
>worst map than cobble
>> [_] Anonymous 07/13/16(Wed)20:24:17 No.3114068
>>3114053
On CT side apps, sometimes you can hear a dog growl through one of the doors.
Startled me one time and I looked away the same time a T rounded the corner and wrecked my shit.