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This is resource EGAOD9L, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3200136 Recognized format: Yes, thread post count is 7. Discovered flash files: 1 There are 2 links ending with .swf in this thread (1 more than the discovered amount of flash files). File: adobe /f/lash benchmark.swf-(1.88 MB, 500x500, Other) [_] Anonymous 01/11/17(Wed)08:39:04 No.3200136 >> [_] Anonymous 01/11/17(Wed)10:08:09 No.3200159 What. The. FUCK. I'm on a gaming rig, and even this is not enough. I can't even imagine the bullshit going on inside that flash. Also, boydick is bad for the GPU. >> [_] Anonymous 01/11/17(Wed)10:18:01 No.3200166 >>3200159 try this one http://img.4plebs.org/boards/f/image/1396/12/1396129280009.swf >> [_] Anonymous 01/11/17(Wed)11:31:56 No.3200220 >>3200159 flash player is shitty it sacrifices performance for flexibility, so i doubt it's your rig's fault >> [_] Anonymous 01/11/17(Wed)12:44:43 No.3200232 flash wasn't made to be run in fullscreen intended resolution works fine >> [_] Anonymous 01/11/17(Wed)13:10:21 No.3200241 >>3200166 >http://img.4plebs.org/boards/f/image/1396/12/1396129280009.swf saw that the other day, works fine for me, no issues. >>3200220 It is, but it's not the issue here, FP handles most big heavy stuff fine enough... >>3200232 I did run it at native, took ages to load, lagged out after about 15 seconds. Without digging in any further, I'm guessing teh author slipped in a little actionscript that does something ignorant like recursively adding event listeners to objects without cleaning them up. In my experience, that's the fastest way to make a lagbomb. That, and shit tons of blurfilters on bitmap objects. The more, the merrier. >> [_] Anonymous 01/11/17(Wed)15:14:53 No.3200289 /f/aggot shit |
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