File: mental_damage.swf-(264 KB, 700x450, Loop)
[_] Anonymous 06/19/17(Mon)17:57:37 No.3255104
>> [_] Anonymous 06/19/17(Mon)21:39:41 No.3255145
As a Pyro main, I approve of this flash.
He needs a balloonicorn though, ducks are irrelevant lately.
And that ONE RED OUTLINE doesn't fit, its kinda triggering my OCD.
>> [_] Anonymous 06/19/17(Mon)22:36:31 No.3255161
>>3255145
Really hope they drop that update soon. I used to love playing as Pyro but he's seriously
outclassed when it comes to pretty much anything but catching spies.
>> [_] Anonymous 06/19/17(Mon)23:44:37 No.3255170
>>3255161
THIS, OH GOD THIS
I'm holding out hope, but somehow I know Pyro Update (IF it ever comes this year) will be only a
box of hats.
Everything Pyro is broken. The hitbox model for flamethrowers is utter fail, and basically
RNG.The secondaries (except Scorch Shot and Detonator) are largely useless given the 'broken'
context, and melees are almost a joke.
In spite of all this, I STILL love the goofy class, and also enjoy the extreme challenge
presented by it.
To play Pyro in this condition takes a superior strategist. It gives me a thrill up the leg when
I can top the board on a hardcore group server as Pyro.
Even still, I don't go for quantity kill like Heavy, I go for quality kills. Pyro has a way of
getting under theenemy's skin and causing game-changing havoc when he does a surprise
flank-and-tank.