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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42091976?noj=FRM42091976-17DN" width="1" height="1"></div>

This is resource M16GLB5, an Archived Thread.
Discovered:1/11 -2017 08:28:02

Ended:11/2 -2018 09:12:58

Checked:11/2 -2018 09:24:04

Original location: http://swfchan.org/12247/
Recognized format: Yes, thread post count is 13.
Discovered flash files: 1





 / > /fap/ > Thread 12247

 Age: 95.02d   Health: 0%   Posters: 10   Posts: 13   Replies: 10   Files: 1+2

 >> Anonymous 1nov2017(we)08:25 No.54722 OP P1

 [IMG]
  Paper Mario Vivian's Moist BoobBang.swf (47.46 MiB)
 1185x773, Compressed. 13 frames, 25 fps (00:01).
 Ver15, AS3. Network access: No. Text: No.
 Bitmaps: Yes. Audio: Yes. Video: No.
 [find in archive]

 >> Anonymous 1nov2017(we)09:48 No.54723 A P2R1

 >47MB

 HOW

 >> Anonymous 1nov2017(we)11:07 No.54724 B P3R2

 >>54723
 Some niggas like to put effort in bloating their file sizes.

 >> Anonymous 1nov2017(we)21:49 No.54730 C P4R3

 >>54723
 Maybe the same problwm with the pac man flash idk

 >> Anonymous 1nov2017(we)21:49 No.54731 C P5

 >>54723
 probably the same problem of the pacman flash

 >> Anonymous 1nov2017(we)23:50 No.54732 D P6R4

Why do people bitch about file size on flash games. It's an ok flash I guess.

 >> Anonymous 2nov2017(th)07:56 No.54741 E P7R5

 >>54732
 We here on swfchan try to jugde swfs beyond the eye of the superficial.
 Filesize is and will be an integral quality of a file. You see the screenplay, you see the
 actionscript and you see more simpler details like the filesize (from the infobox).
 If you just use way more size than necessary, it shows that you haven't mastered your art.
 Like wasting three gallons of paint on a 50x50 cm drawing.
 It's still the same image, sure, but why make the paint extra 5 cm thick?
 From an economical perspective it looks very amateurish.

 >> Anonymous 3nov2017(fr)08:10 No.54762 F P8R6

 >>54730
 >>54731
 No this one isn't vector graphics so it's understandable why the file size in this one is large.
 I'm guessing each frame is a seperate image, maybe even in lossless quality, and the flash part of
 this file is mostly just the interface.

 >> Anonymous 3nov2017(fr)08:12 No.54763 F P9

 >>54741
 >Like wasting three gallons of paint on a 50x50 cm drawing.
 >It's still the same image, sure, but why make the paint extra 5 cm thick?
 Clever, I like the comparison

 >> Anonymous 3nov2017(fr)23:32 No.54782 G P10R7

 What trigggers me is this bullshit trend PeachyPop started with that FUCKING SOUND EFFECT.

 >> Anonymous 4nov2017(sa)06:54 No.54792 OP P11R8

 >>54782
 >implying that PeachyPoop started it.

 >> Anonymous 4nov2017(sa)18:39 No.54800 H P12R9

 >>54782
 I thought the sound dated back to Playshapes, but I could be wrong I guess.

 >> Anonymous 5nov2017(su)06:31 No.54807 I P13R10

 >>54800
 I think it goes back even further to Zone. Perhaps even further than that. Maybe an old Randy
 Solem parody?



http://swfchan.net/38/M16GLB5.shtml
Created: 1/11 -2017 08:28:02 Last modified: 11/2 -2018 09:26:09 Server time: 17/05 -2024 02:03:21