File: [zone] hype_train.swf-(3.3 MB, 1280x720, Loop)
[_] Anonymous 08/05/17(Sat)12:40:12 No.3269700
Marked for deletion (old).
>> [_] Anonymous 08/05/17(Sat)12:53:58 No.3269712
>>3269700
what's with the grey exclamation mark in a circle that appears after about thirty seconds?
>> [_] Anonymous 08/05/17(Sat)13:16:02 No.3269716
>>3269712
It means you're a dirty jew
>> [_] John Moses Browning 08/05/17(Sat)13:16:49 No.3269717
>>3269716
^
>> [_] Anonymous 08/05/17(Sat)13:48:01 No.3269724
>that fucking fps drop
flash is long overdue
>> [_] Anonymous 08/05/17(Sat)14:29:32 No.3269730
getting this to the right window size/resolution to sync with the music is an absolute bitch.
It's possible though.
>> [_] Anonymous 08/05/17(Sat)14:32:38 No.3269731
>>3269730
what is there to even sync?
>> [_] Anonymous 08/05/17(Sat)14:34:01 No.3269732
>>3269731
smoke puffs, wheel turns
>> [_] Anonymous 08/05/17(Sat)14:43:20 No.3269736
>>3269732
but those wheels have like 3 frames and you try to sync it with that cranking noise?
>> [_] Anonymous 08/05/17(Sat)14:44:31 No.3269737
>>3269736
well I got the smoke puffs to sync
just kept making the window smaller bit by bit
>> [_] Anonymous 08/05/17(Sat)19:46:06 No.3269823
And holy fuck... In fullscreen it takes ~3Gig RAM to loop.
>> [_] Anonymous 08/05/17(Sat)19:51:34 No.3269825
>>3269823
when I play it on a projector it crashes as it gradually goes from 0 to 1.8 gigs of ram
I hope when the technology of html5 will be advanced enough to emulate flashes it wouldn't have
this problem anymore
>> [_] Anonymous 08/05/17(Sat)20:04:19 No.3269834
SkullGirls fucking sucked.