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This is resource VO2N3TH, a Archived Thread.
Discovered:29/11 -2009 19:26:49

Ended:30/11 -2009 01:26:54

Checked:4/12 -2009 13:43:39

Original location: http://cgi.4chan.org/f/res/1127279.html
Recognized format: Yes, thread post count is 14.
Discovered flash files: 1



There are 2 links ending with .swf in this thread (1 more than the discovered amount of flash files).



File[The Great War of Prefectures.swf] - (2.52 MB)
[_] [G] Anonymous 11/29/09(Sun)12:57 No.1127279

  /r/ Chen errands

Marked for deletion (old).

>> [_] Anonymous 11/29/09(Sun)13:04 No.1127281

  The only way to beat those little douches at the end is by spamming samurai

>> [_] Anonymous 11/29/09(Sun)13:13 No.1127286

  actually I found having like 60 green giants to be effective, just kill all but one prefecture
  and rack em up.

  Oh yea and hokkaido is obvious best choice to start, everywhere else is a bitch and a half.

>> [_] Anonymous 11/29/09(Sun)13:41 No.1127299

  first result for "chen" on swfchan

  http://swfchan.com/12/57890/?Chens_Errand.swf

>> [_] Anonymous 11/29/09(Sun)13:45 No.1127304

  >>1127286
  Any location that produces skeletons automatically will do. You can just swarm the nearby
  prefectures, tech up, then start rampaging with your samurai squads while everyone else is still
  messing around with only one or two prefectures.

  Also, remember that the unit producing buildings are all fixed according to the game day, NOT
  their build date. Giant Magnetic Fields will only function on day 15, 30, 45, etc, so get some
  before day 15.

>> [_] Anonymous 11/29/09(Sun)13:47 No.1127306

  >>1127299
  Oh, thanks.

>> [_] Anonymous 11/29/09(Sun)14:12 No.1127318

  Done in 22 days.
  With having an entire prefecture full of 25 green giants at the end.

>> [_] Anonymous 11/29/09(Sun)14:35 No.1127324

  >>1127318
  So you had at 33 prefectures by turn 15? That's pretty impressive.

>> [_] Anonymous 11/29/09(Sun)15:09 No.1127331

  >>1127281

  I just spammed samurai...IT'S SUPER EFFECTIVE!!

>> [_] Anonymous 11/29/09(Sun)16:13 No.1127375

  >>1127324
  Yup, around.
  Started at Aomori
  1st prefecture was gun torrent
  2nd-6st upgraded army
  7-31= all green giant magnets
  The rest were upgrading special powers. + more [useless] green giant magnets

  Someone on a thread a while said they finished at 20.

>> [_] Anonymous 11/29/09(Sun)16:38 No.1127406

  >>1127375
  I wish I could see how that guy who won it in 20 turns played. I usually have to spend most of my
  time retaking prefectures I lost the previous turn, and I don't really get in full gear until
  turn 15 or so, when I have 3+ capable armies.

>> [_] Anonymous 11/29/09(Sun)17:11 No.1127423

  >>1127406
  Semi-cheat strategy.
  Save every time you win a prefectures.
  If attacked and you lose one [or if you challenge and you lose], reload from last saved turn.

>> [_] Anonymous 11/29/09(Sun)18:05 No.1127454

  I've beat it by turn 30 without saving or loading. Start in the middle, you'll be able to cover
  more ground

>> [_] Anonymous 11/29/09(Sun)19:24 No.1127484

  Beaten on turn 54 with 15 deaths.

  Fuck yeah, squad of 80+ green giants.

  Also, well-controlled ninjas rape the shit out of every other unit.



http://swfchan.net/4/VO2N3TH.shtml
Created: 29/11 -2009 19:26:49 Last modified: 4/12 -2009 13:44:15 Server time: 29/03 -2024 09:48:34