File[vvvvvv_beta1_4chan_release.swf] - (3.79 MB)
[_] [G] /r/ inside Anonymous 01/01/10(Fri)17:24 No.1149339
/r/ing a flash music video that uses sprites and chiptunes. In return, vvvvvvv.
Marked for deletion (old).
>> [_] Anonymous 01/01/10(Fri)17:43 No.1149354
This is a good game and you should feel good. Sort of reminiscent of Jet Set Willy.
>> [_] Anonymous 01/01/10(Fri)17:46 No.1149355
this was the leaked beta. go to http://www.distractionware.com/
>> [_] Anonymous 01/01/10(Fri)17:51 No.1149358
So fricking hard. wtf.
>> [_] Anonymous 01/01/10(Fri)17:59 No.1149363
>>1149358
Yeah, the main problem is pixelman runs everywhere like a spastic. Also, sadistic level design.
It's definitely inspired by Manic Miner / JSW, right down to the silly room names. Still good
though.
>> [_] ME-tan !AW11phd3JE 01/01/10(Fri)18:15 No.1149371
This game is infuriating and so addictive...
>> [_] Anonymous 01/01/10(Fri)18:35 No.1149382
not hard at all the second time around... still it's very nice
>> [_] Anonymous 01/01/10(Fri)18:35 No.1149383
Number of deaths: 173
FFFFUUUUUUUU
>> [_] Anonymous 01/01/10(Fri)18:54 No.1149396
number of deaths: 2191
fucking "doing things the hard way"
>> [_] Anonymous 01/01/10(Fri)18:58 No.1149400
Love the music.
>> [_] Anonymous 01/01/10(Fri)18:59 No.1149402
>>1149396
Seriously.
>> [_] Anonymous 01/01/10(Fri)19:50 No.1149416
Was just going to repost and ask if it's time for a replay :)
No, seriousley.
Does anyone know if this is finished yet?
I want to try that green man intermission that's not implemented yet :|
>> [_] Anonymous 01/01/10(Fri)20:03 No.1149422
Just beat it with 15 trinkets.
Unsatisfying ending is unsatisfying.
>> [_] Anonymous 01/01/10(Fri)20:14 No.1149430
>>1149416
"VVVVVV will be available on Sunday the 10th of January, 2010."
http://distractionware.com/blog/?p=1065
>>1149422
It's a beta, so maybe the full version has a better one. There is at least a new minigame
(http://distractionware.com/blog/?p=1062)
>> [_] Anonymous 01/01/10(Fri)20:41 No.1149443
http://img254.imageshack.us/img254/3869/64320659.png
FUCKKKKK YEAYYYY
>> [_] Anonymous 01/01/10(Fri)20:47 No.1149444
Kind of gay that I couldn't go back and get all 20 trinkets, but the game was epically fun and
the music made it even better. 2 and a half hours and some change for me, 16/20 trinkets.
>> [_] Anonymous 01/01/10(Fri)21:21 No.1149463
What I expected:
SPAM V ENOUGH AND YOU WIN
What I got:
A fun, infurirating, creative, addictive platformer. Fuck yeah!
>> [_] aika !!WuYNnPZ/f0U 01/01/10(Fri)21:39 No.1149468
9 Trinkets
1:40:09
Total Flips: 2853
Total Deaths: 907
Hardest Room (with 145 deaths)
The Final Challenge
FFFFFFFUUUUUUUU The Final Challenge made me rage hard.
>> [_] Anonymous 01/01/10(Fri)22:12 No.1149481
>>1149430
>paying for flash games
>> [_] Anonymous 01/01/10(Fri)22:22 No.1149486
awesome game
>> [_] Anonymous 01/01/10(Fri)22:29 No.1149489
cant wait until the 10th so i can get the game
>> [_] Anonymous 01/01/10(Fri)23:16 No.1149507
Can't wait until part vvvvvvi comes out
>> [_] Anonymous 01/01/10(Fri)23:21 No.1149508
great idea
terrible implementation. controls are so unpredictable.
sometimes he runs too far, sometimes not far enough, rarely just enough.
>> [_] Anonymous 01/02/10(Sat)00:19 No.1149546
i got the first crew member then it got boring :/
>> [_] Anonymous 01/02/10(Sat)00:31 No.1149551
Reminds me exactly why I *don't* want to be the guy.
>> [_] Anonymous 01/02/10(Sat)01:02 No.1149562
infuriatingly difficult, mostly because of control issues, as per >>1149363
>> [_] Anonymous 01/02/10(Sat)01:28 No.1149578
Final level.
FFFFFFFFFFFFFFFFFFFUUUUUUU-