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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/53988801?noj=FRM53988801-4DN" width="1" height="1"></div>

This is resource YH8EU6P, an Archived Thread.
Discovered:20/7 -2018 06:43:39

Ended:18/10 -2018 12:53:06

Checked:18/10 -2018 13:01:28

Original location: http://swfchan.org/13551/
Recognized format: Yes, thread post count is 10.
Discovered flash files: 1





/ > /fap/ > Thread 13551

Age: 83.26d   Health: 0%   Posters: 7   Posts: 10   Replies: 9   Files: 1+3

>> Anonymous 20jul2018(fr)06:41 No.61105 OP P1

[IMG] 3shrooms(loof).swf (3.29 MiB)
1000x1000, Compressed. 1 frame, 60 fps (00:00).
Ver15, AS3. Network access: No. Text: No.
Bitmaps: Yes. Audio: No. Video: No. <METADATA>
[find in archive]

>> Anonymous 20jul2018(fr)13:42 No.61114 A P2R1

-8 please don't abandon vectors

>> ???? ???? 21jul2018(sa)06:49 No.61134 B P3R2

The day Minus8 makes art on places besides Picarto for good, is the day I'd eat a sheet of paper
with a drawing of Rayman on it.
>>61114
What's vector?

>> Anonymous 21jul2018(sa)19:22 No.61140 C P4R3

>>61134
shh

>> Anonymous 21jul2018(sa)20:45 No.61142 D P5R4

>>61134
A method of images, or whatever, it's used for logo's and such because it's infinitely scale-able,
it has no set image size, as such is used in his flashes often. Vector images are made with shapes,
you cannot mix colours generally nor make pixels coloured as there are no pixels. Raster images are
jpg, png, etc.

>> ???? ???? 22jul2018(su)03:36 No.61145 B P6R5

>>61142
Thanks for the info

>> Anonymous 23jul2018(mo)19:47 No.61191 E P7R6

>>61134
>>61145
>notoriously frequents board about Flash
>a program which speciality is drawing in vector format
>to appreciate this as the superior format just because of that alone
>posts dramatic "The day when" comment
>doesn't know about vector art at all

Sorry to borrow this from the chans but:
>The fucking absolute state of this board.

...Anyway:
Flash displays objects like you natively think a video would.
There a circle on the screen.
Flash moves that circle to right.
All it needs is the information of the circle and when and where to move it. The movement itself is
created as is on the screen by the receiver.
Now compare it with a traditional video.
It's basically a series of pictures.
So for the circle to move, you have a picture of the circle, frame for frame, always a teeny beeny
weeny to the side each picture.
So to store that you need all the pixels, for all the frames that exist in this movie. Neither the
video itself, nor the enduser program even knows the existence of a circle there. It's just a bunch
of coloured dots.

This is the reason that swf file size is so low most of the time.
If you use the same circle 100 times, it's barely even more filesize that comes with it.
If you have a circle in an mpg 100 times, you'll get (roughly) 100 times the filesize.

>> ???? ???? 25jul2018(we)06:59 No.61233 B P8R7

>>61191
That's a mouthful

>> Anonymous 25jul2018(we)14:51 No.61239 F P9R8

>>61233
I'll give you a mouthful
*whips out dick*

>> Anonymous 26jul2018(th)03:07 No.61248 A P10R9

>>61239
Now this thread is starting to go places.



http://swfchan.net/40/YH8EU6P.shtml
Created: 20/7 -2018 06:43:39 Last modified: 18/10 -2018 13:13:31 Server time: 04/05 -2024 06:15:10