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Threads (8):
File: The Pkmn Game Boy Jukebox.swf-(3.02 MB, 720x600, Other) [_] Anon 3507455 >no dark cave >> [_] Anon 3507456 great post, has both ost from red and gold. >> [_] Anon 3507457 I've always loved the reverb for some reason (Pokémon Tower, Mt. Moon). >> [_] Anon 3507464 this kind of sound will always be seared into my brain I spent countless hours as a kid listening to such GB ass musical tones >> [_] Anon 3507467 >># It's missing a shitload of tracks from both games. >> [_] Anon 3507493 sweet >> [_] Anon 3507507 thought about posting this last week while playing pokerogue. national park never gets old.
File: The Pkmn Game Boy Jukebox.swf-(3.02 MB, 720x600, Game) [_] Happy 20th Anniversary, GBA Anon 3462076 20 years ago (March 21st, 2001), the GameBoy Advance was released in Japan >> [_] Anon 3462077 I didn't have a GBA-related SWF on my hard drive, so this will do, I guess >> [_] Anon 3462086 >no Gym theme >> [_] Anon 3462156 neat
File: The_Pkmn_Game_Boy_Jukebox.swf-(3.02 MB, 720x600, Other) [_] Anon 3460920 >> [_] Anon 3460930 cool, i want a remastered version now. >> [_] Anon 3460940 >># sure, that'll be 50 bucks plus DLC, bro >> [_] Anon 3460979 >># half the music sounds like it was recorded through a closed door
File: The Pkmn Game Boy Jukebox.swf-(3.02 MB, 720x600, Other) [_] Anon 3444708 >> [_] Anon 3444751 >no Gym theme 2/10
File: The_Pkmn_Game_Boy_Jukebox.swf-(3.02 MB, 720x600, Loop) [_] >># Anon 3367276 Fucking Vs.Champion still gets me pumped everytime I hear it.
File: The Pkmn Game Boy Jukebox.swf-(3.02 MB, 720x600, Loop) [_] >># Related -Q- 3337456 If you're going to have one posted then you may as well post both. Marked for deletion (old). >> [_] Anon 3337518 thanks. im going to just leave it on loop on the national park. >> [_] Anon 3337520 Route 27 has always been my shit >> [_] Anon 3337527 >clicking on ruins of alph has a small chance of playing radio (unown) >except it plays the super secret version holy shiiiiiit >> [_] Anon 3337545 duuuuuuuuuuuuuuuuuuuuude. good shit >> [_] Anon 3337561 I love goldenrod city >> [_] Anon 3337567 >># Okay yes I'm retarded, is this supposed to be a joke or something because it sounds like the Flintstones theme song. >> [_] Anon 3337571 >># Yes https://www.youtube.com/watch?v=DEsdpmoO ejI >> [_] Anon 3337582 I remember just listening to the game corner music because it was catchy
File: The Pkmn Game Boy Jukebox.swf-(3.02 MB, 720x600, Loop) [_] Anon 3307362 >> [_] Anon 3307363 I would love to see this expanded to all of the regions. >> [_] Anon 3307383 >Lavender Town <3 >> [_] Anon 3307384 >># why the flinstones though >> [_] Anon 3307385 the start of blackthorne reminds me of another song >> [_] Anon 3307391 >that moment when you click on ruins of alph and it plays the unown radio instead, and gold's face turns blank >> [_] Anon 3307393 >># spook'd >> [_] のこ 3307405 Seriously one of the best things I've seen on /f/ ever >> [_] Anon 3307409 >># I'm almost over with the Hoenn one, Macromedia's a bitch when it comes to looped music with intros. >> [_] Anon 3307416 >># >make intro >when intro is done play loop is it really that hard >> [_] Anon 3307417 >># Wish it was that easy, but Macromedia >> [_] Anon 3307419 >># BS, there's no Flintstones reference in here. >> [_] Anon 3307420 >># whats gonna replace flash when it dies >> [_] Anon 3307421 >># use 2 audios and let the second play after the time it takes the first one to finish sadly I couldn't find a script that let's the audio to loop for infinity so you have to settle with 9999999 >> [_] Anon 3307426 >># god damn it anon i clicked on a random town and got hit by nostalgia >> [_] Anon 3307436 gen 2 had the best music >> [_] Anon 3307444 Holy moly memories
File: The Pkmn Game Boy Jukebox.swf-(3.02 MB, 720x600, Loop) [_] Anon 3301268 took a while to make, but here goes nothing Marked for deletion (old). >> [_] Anon 3301271 >># impressive >> [_] Anon 3301272 Pokemon is for sheeps. >> [_] Anon 3301275 >># oh shit, that's right Thanks anon, (You) saved me there >> [_] Anon 3301279 this is pretty rad >> [_] Anon 3301288 this is great! >> [_] Anon 3301299 >># You mean Mareep >> [_] Anon 3301300 based /f/ I love you why must you leave us >> [_] Anon 3301320 >no route themes other than route 1 Otherwise nice effort. >> [_] Anon 3301321 >># who says /f/ is going anywhere? >> [_] Anon 3301324 >># Flash is actually literally dying. That faggot Steve Jobs tried 7 years ago, and it finally caught up with us http://www.businessinsider.com/adobe-fla sh-killed-by-2020-2017-7 >> [_] Anon 3301326 Viridian Forest is a fucking jam >> [_] Anon 3301332 >># We can still post old stuff r-right? heh >> [_] Anon 3301333 >># Really good stuff man, thanks! >> [_] Anon 3301335 violet and olivine are the same? >> [_] Anon 3301355 >># Fantastic, even with both regions >> [_] Anon 3301358 >># if you have different songs attached to different frames it's a good thing to disable the context menu or just getting rid of the controls in it (play, rewind, forward, back) >> [_] Anon 3301359 >># Any tips on how to easily doing that? >> [_] Anon 3301360 >># it's nice. i'd like to see similar flashes with nes-games >> [_] Anon 3301362 >># https://www.youtube.com/watch?v=u1LN5oW0 3Eo >> [_] Anon 3301365 >># fucking perfect >># /f/ is too good for this world anon. >> [_] Anon 3301369 >># >Flash is actually literally dying. yeah I know, doesn't mean /f/ is going to get removed. >> [_] Anon 3301373 >># I don't think I've seen ANY board get removed, except the super-secret ones and /s/ and /l/ >> [_] Anon 3301375 I like this. Thank you. >> [_] Anon 3301376 >># it's not just dying, it's being murdered. flash is still being made and used very much today but browser owners don't give a shit. >># sounds like the bitrate is a little bit too low or am i misremembering how the game boy's beeps used to sound like? btw why not let it say pokemon in the filename? >> [_] Anon 3301385 >># You are a quality person, anon. Thank you. >> [_] M-Non 3301395 Flash isn't dying, it is being replaced by html5, and all flash files can be converted to it. Flash is only going to disappear due to being a security hazard and will be replaced by a more secure and very similar html5 format. I suggest looking more into yourselves, and essentially the flash board gets replaced by HTML5 board instead. >> [_] Anon 3301396 >># >all flash files can be converted to html5 are you sure? >> [_] Anon 3301405 >># Thanks OP you made me relive the greatest pokemon battle I've ever had when I clicked on Mt.Silver. >> [_] Anon 3301420 Heh, the weird unown radio thing is there too. Neat. >> [_] Anon 3301429 >># it actually just sounded that bad, we have been spoiled by modern sound design, that said, it's amazing what they managed to do with the hardware at the time >> [_] Anon 3301430 >># Oh, where? >> [_] Anon 3301442 Missing Dark Cave/Ice Path on the Johto side is a crime, but including St. Anne on the Kanto side does alleviate the pain a little. >> [_] Anon 3301443 >># >># well adobe is saying they're killing flash in 2020, so we better start jumping ship >> [_] Anon 3301454 >># This is an example of how one might run flash in the future: http://mozilla.github.io/shumway/ Basically, mozilla attempted to replace flash with an open source actionscript interpreter written in javascript. This project has been abandoned, but im sure by the time 2020 comes there will be a fast way of emulating flash on modern browsers. >> [_] Anon 3301456 >># You Fucker, you didn't think I'd hear that grand dad in the unown song. >> [_] Anon 3301457 >Pallet Town >S.S. Anne >New Bark Town >National Park >Cianwood/Ecruteak City Essential comfycore. >> [_] Anon 3301461 >># a+ work anon >> [_] Anon 3301463 >># SON OF A BITCH |
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