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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/46862639?noj=FRM46862639-19DN" width="1" height="1"></div>

This is resource NYL1QTT, an Archived Thread.
Discovered:2/3 -2019 17:03:48

Ended:8/10 -2019 09:20:39

Checked:8/10 -2019 09:29:45

Original location: http://swfchan.org/14594/
Recognized format: Yes, thread post count is 4.
Discovered flash files: 1





/ > /swf/ > Thread 14594

Age: 212.68d   Health: 0%   Posters: 3   Posts: 4   Replies: 3   Files: 1+3

>> Anonymous 2mar2019(sa)17:01 No.67088 OP P1

super drift 3d

Ayumi Hamasaki MEP

[IMG] super-drift-3d.swf (7.67 MiB)
750x422, Compressed (Deflate). 2 frames, 60 fps (00:00).
Ver10, AS3. Network access: Yes. Text: No.
Bitmaps: No. Audio: No. Video: No. <METADATA>
[find in archive]

>> Anonymous 9mar2019(sa)01:22 No.67238 A P2R1

doesn't work in the browser, works offline in flash projector

probably would work in the browser if the embed was instructed to enable Stage3D. however most
sites dont have Stage3D enabled since it disables other things in the flash, such as blur or glow
filters if i remember correctly?

it really is a pity that Adobe decided to abandon flash instead of fixing it. flash can do so much.
the unity game engine could even export 3D games directly to swf files back in 2012 and early 2013

https://blogs.unity3d.com/2013/04/23/sunsetting-flash/
>When we started working on a Flash deployment add-on some 18 months ago we had high hopes for the
future of Flash as a gaming platform. The performance of early builds was promising, and Adobe
seemed to be dedicated to making it a success. Since then much has changed.

adobe even briefly launched their own store where you could buy flash games (similar to an app
store). i think it was in 2012? but they shut it down around a year later. no profit no interest,
but i wonder if it could have been made profitable in some way.

of course Apple and Google are also to blame for the decline of flash with the refusal to let swf
files onto iPhone and refusal to let swf files onto YouTube.

and then again in 2017 all the major browsers banded together and decided that people shouldn't be
allowed to enjoy flash files after 2020, again an abandonment of flash instead of fixing it.
there's no reason why a browser shouldn't be able to play a swf file natively just like it is able
to "play" a jpg or an audio file. any issues can be fixed but of course it's easier to abandon.

>> Anonymous 10mar2019(su)00:34 No.67257 B P3R2

>>67238
but ... haven't you heard ...
every swf file is full of VIRUSES
only by buying games from proprietary app stores via googles HTML5 can we be safe from l33t hack0rs
on our spyware OS

>> Anonymous 10mar2019(su)02:37 No.67261 A P4R3

>>67257
we're lucky these megacorps are there to protect us



http://swfchan.net/41/NYL1QTT.shtml
Created: 2/3 -2019 17:03:48 Last modified: 8/10 -2019 09:33:56 Server time: 19/05 -2024 11:21:52