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This is resource V6GHKPA, an Archived Thread.
Discovered:24/5 -2019 13:27:41

Ended:25/5 -2019 08:49:40

Checked:25/5 -2019 14:07:31

Original location: http://boards.4chan.org/f/thread/3391449/the-codex-of-a…
Recognized format: Yes, thread post count is 5.
Discovered flash files: 1


alchemy.swf
FIRST SIGHT [W] [I] | WIKI



File: alchemy.swf-(190 KB, 640x480, Game)
[_] The Codex of Alchemical Engineering Anonymous 05/24/19(Fri)07:25:56 No.3391449

>> [_] Anonymous 05/24/19(Fri)16:14:21 No.3391471

  cant even get the thing to rotate

>> [_] Anonymous 05/24/19(Fri)16:18:16 No.3391472

  >>3391471
  Control rotates, shift changes arm length.
  Symbols can't be rotated.
  This was an early draft of what would later become Opus Magnum, game by the same developer but ~5
  years after and with a hex-grid system instead of a square-grid system.

>> [_] Anonymous 05/25/19(Sat)01:10:29 No.3391506

  >>3391449
  is it me or this game all about least common multiples?

>> [_] Anonymous 05/25/19(Sat)02:36:09 No.3391512

  >>3391506
  I believe you're right. At least, that's how the coding works out.



http://swfchan.net/41/V6GHKPA.shtml
Created: 24/5 -2019 13:27:41 Last modified: 25/5 -2019 14:09:12 Server time: 05/01 -2025 05:30:33