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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/92332471?noj=FRM92332471-4DN" width="1" height="1"></div>

This is resource HS3V067, an Archived Thread.
Discovered:24/1 -2020 06:48:05

Ended:25/1 -2020 02:02:10

Checked:25/1 -2020 03:22:25

Original location: http://boards.4chan.org/f/thread/3416029
Recognized format: Yes, thread post count is 7.
Discovered flash files: 1





File: 466 horse3.swf-(2.01 MB, 1280x720, Other)
[_] WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
01/24/20(Fri)00:43:50 No.3416029

Marked for deletion (old).
>> [_] Anonymous 01/24/20(Fri)01:14:49 No.3416031

  >>3416029
  still waiting for a proper loop version of this that doesn't drift out of sync.

>> [_] Anonymous 01/24/20(Fri)01:26:47 No.3416034

  Weebl's a genius

>> [_] Anonymous 01/24/20(Fri)11:11:11 No.3416074

  >>3416031
  That's part of the charm of weebles though, you leave it running, go to the store or some shit,
  and watch the out of sync version

>> [_] Anonymous 01/24/20(Fri)11:33:26 No.3416076

  >>3416074
  it's pretty clever the way his flash loops work.

  you can't use streaming audio in a loop in flash without a glitch/gap when the main timeline
  loops.

  so what he does is use a silent audio track set to streaming, and then sets the music to event
  (which can loop seamlessly)

  normally flash would get horribly desynced with the music by doing this, because flash usually
  draws the frames before moving onto the next without frameskip. however thanks to the silent
  audio there IS frameskip and the visuals are synced with the silent audio, which should be synced
  to the music

  however there is always that little glitch/gap upon repeat in the silent audio, which is what
  causes the music to eventually drift out of sync. but it takes much longer and usually looks
  alright for one or two repeats

>> [_] Anonymous 01/24/20(Fri)11:34:56 No.3416077

  >>3416076
  >sets the music to event
  *to "start"

  it's is the same as "event" but doesn't start playing again (overlap) if the audio is already
  playing

>> [_] Anonymous 01/24/20(Fri)19:59:49 No.3416120

  >>3416076
  from what i read, it is possible. you can use a wav file, then do some magic if flash to convert
  it to mp3 and match the time line of the flash.



http://swfchan.net/42/HS3V067.shtml
Created: 24/1 -2020 06:48:05 Last modified: 25/1 -2020 03:22:28 Server time: 04/05 -2024 11:07:02