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This is resource FB4JNF6, an Archived Thread.
Discovered:22/9 -2020 06:13:21

Ended:23/9 -2020 09:49:25

Checked:23/9 -2020 16:30:41

Original location: https://boards.4chan.org/f/thread/3440458/flash-games-ar…
Recognized format: Yes, thread post count is 16.
Discovered flash files: 2



xxsgkd.swf
FIRST SIGHT [W] [I] | WIKI

There are 3 links ending with .swf in this thread (1 more than the discovered amount of flash files).



File: rosecamelliaEng_fixed.swf-(2.39 MB, 728x480, Game)
[_] Flash Games Archival Thread Anonymous 09/22/20(Tue)00:10:11 No.3440458

  I need help from our tech savvy /f/rens.
  I'm trying to download all the games from this website. http://nigoro.jp/en/games/rose_l/
  The site loads up a flash from an external site which asks for cookie consent, once one approves
  the actual game swf file is fetched. The file themselves then need a bit of tinkering around in
  JPEXS to work, but that's easy stuff.

  Now the problem is how to get the game swf file.
  https://i.imgur.com/yEu9hRM.png
  ^With Inspect Element open I can see the game (the 3.41MB file) being fetched, but what I want to
  know is what is the URL of the flash file so it can be saved.

  These websites might die any day now and the content on them lost forever. If you know any other
  flash games that haven't been archived link them here.

>> [_] Anonymous 09/22/20(Tue)00:58:22 No.3440465

  RokkoChan http://king-soukutu.com/flash/rokko.html
  Rockman clone, I think it hasn't been dumped yet. Doesn't work on Firefox for some reason.
  The page loads up loader.swf and d3.swf; loader.swf load up rock_project.swf, but there must be
  definitely more files since these 3 together are only 1.5MB.
  http://king-soukutu.com/flash/swf/loader.swf
  http://king-soukutu.com/flash/swf/d3
  http://king-soukutu.com/flash/swf/rock_project.swf

  RokkoChanNetwork! http://king-soukutu.com/unity/rokkoNet.html
  Sequel to RokkoChan in Unity Web Player, although technically not Flash, it's still a browser
  game made with a deprecated plugin.

>> [_] Anonymous 09/22/20(Tue)02:12:06 No.3440473

  Fun, getting one shotted by the final boss on easy was pretty funny. Would like to see the ending
  since the art is great, but it's a bit of a drag to start over.

>> [_] Anonymous 09/22/20(Tue)02:19:10 No.3440475

  I don't have any tools installed any more, but if you were to use Sothink or JPEXS to study the
  loader, you should likely find a reference to a directory in the nigoro domain which contains the
  site's swf resources, or a reference to the php script that fetches it backend. All we know is
  teh resource is called "nigoro010e", so you're likely looking for a "nigoro010e.swf" object. It's
  possible, but unlikely that the game is a .swc component, but given that the loader is a whopping
  3.4MB, it could be that the common code for all the games is in the loader, and the particular
  resources are in a swc, making it practically impossible to rebuild outside the domain.
  I scoured the browser cache on disk, and in memory, and only find the loader with the php call
  attached. There is no swf to be found other than the loader. It erroneously saves as a .php
  document, but it has the "CWS..." magic number in its header, showing it's a .swf file. Changing
  the extension to .swf and running it proves out to be an instance of the loader with nothing in
  it.
  Time to shout out to the big guns, someone must know how to intercept everything.
  The usual grabbers I used to use no longer work on current Firefox, and nigori doesn't seem to
  like Chrome, so I'm at a loss.

>> [_] Anonymous 09/22/20(Tue)02:30:30 No.3440476

  ...oh, also just found this:
  https://bluemaxima.org/flashpoint/

>> [_] Anonymous 09/22/20(Tue)03:01:41 No.3440480

  view-source:http://256sv.com/game/RoseCamelliaL/rosecamelliaLe_base.php?id=nigoro010e
  Looking at the source file of the swf, the database site contains javascript to forbid other
  domains from loading the file.
  Luckily, there exists a simple script to bypass cross domain embedding restriction.
  In theory, all you'd have to do is run the 256sv script locally after adding:
  unpkg.com/x-frame-bypass

  If all else fails, try contacting reading / contacting this org:
  https://rhizome.org/editorial/2013/feb/25/preserving-flash/
  They have very similar interests as OP, and would be likely willing to help.

>> [_] Anonymous 09/22/20(Tue)03:05:47 No.3440481

  >>3440475
  Opening 256loader.php in JPEXS shows that it is indeed a swf file.
  It's size is NOT 3.4MB, but just 36.5 KB.
  The only Sprites and Shapes are those related to the loader.
  Ctl-F doesn't show any results for "www" "http" "php" "swf" "nigoro" nor "256".
  I don't know AS tho, maybe someone more well versed can take a look at it and understand how it
  works https://files.catbox.moe/xxsgkd.swf

>> [_] Anonymous 09/22/20(Tue)03:17:09 No.3440483

  >>3440480
  Woops, should have included this info on the bypass script:

  https://github.com/niutech/x-frame-bypass

>> [_] Anonymous 09/22/20(Tue)03:26:54 No.3440484

  >>3440480
  >>3440483
  >view-source:http://256sv.com/game/RoseCamelliaL/rosecamelliaLe_base.php?id=nigoro010e
  This file is completely empty to me.

>> [_] Anonymous 09/22/20(Tue)03:35:22 No.3440485

  >>3440484
  For some reason, it will not load unless clicked from the embedded iframe in OP's first link.

  Here's a copy:
  https://pastebin.pl/view/245c680c

>> [_] Anonymous 09/22/20(Tue)04:24:45 No.3440487

  >>3440480
  >https://rhizome.org/editorial/2013/feb/25/preserving-flash/

  followed link there to "swfmill", tool looks interesting.
  Looks like you can build a flash with external assets by calling out to whatever domain and
  fetching the resource, it builds the swf container.

>> [_] Anonymous 09/22/20(Tue)07:32:46 No.3440497

  >>3440476
  he's one of them you nigger

>> [_] Anonymous 09/22/20(Tue)07:37:47 No.3440498

  >>3440497
  them?

>> [_] Anonymous 09/22/20(Tue)11:06:01 No.3440506

  >>3440498
  You know, "THEM".
  It's a big conspiracy theory.
  Alex Jones type stuff.

>> [_] Anonymous 09/22/20(Tue)13:15:54 No.3440513

  >>3440458
  >>3440465
  All these games are on flashpoint >>3440476

>> [_] Anonymous 09/23/20(Wed)03:47:36 No.3440564

  i assume the swf file does not show up in firefox's cache? check "about:cache" for the path where
  it saves temporary internet files on disk (somewhere inside AppData). you might want to clear
  these files first so you can more easily figure out which one is the loaded flash (if it shows up
  at all)

  otherwise you could try an addon/extension that allows you to modify your browser's request
  header, that way you could get the url of the request and maybe download it that way?

  (i wish flash didn't have the ability to read external files, even though i get that it made
  flash more useful)



http://swfchan.net/43/FB4JNF6.shtml
Created: 22/9 -2020 06:13:21 Last modified: 23/9 -2020 16:30:43 Server time: 25/04 -2024 12:31:54