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This is resource ZA92MG2, an Archived Thread.
Original location: https://boards.4chan.org/f/thread/3464033/2hu-tuesday Recognized format: Yes, thread post count is 14. Discovered flash files: 1 File: Ultimate Touhou Flash.swf-(6.22 MB, 285x355, Other) [_] 2hu tuesday Anonymous 04/20/21(Tue)01:48:01 No.3464033 Marked for deletion (old). >> [_] Anonymous 04/20/21(Tue)05:17:45 No.3464040 Background is Tsirhuno sexo >> [_] Anonymous 04/20/21(Tue)07:40:13 No.3464051 hilarious how different it looks in ruffle how can they even fuck up like that >> [_] Anonymous 04/20/21(Tue)08:38:09 No.3464052 >>3464051 Disregard that. Ruffle actually does it right and the bullets are supposed to spin like that. Adobe's player for some reason fucks up the rotation. >> [_] Anonymous 04/20/21(Tue)12:39:40 No.3464077 >>3464052 [citation needed] >> [_] Anonymous 04/20/21(Tue)13:25:54 No.3464083 >>3464077 You can decompile the swf and see that the rotation changes every frame, except that this doesn't work in the official player for some reason. >> [_] Anonymous 04/20/21(Tue)13:40:02 No.3464084 >>3464052 RUFFLE REIGNS SUPREME OFFICIAL FLASH PLAYER OF /F/ MMXXI NOBISCVM DEVS >> [_] Anonymous 04/20/21(Tue)13:55:31 No.3464086 Flash as a technology is peak meme. Here's how it renders in Flash Player 9, 10+ and Ruffle: https://i.imgur.com/D9n3yCu.jpg I think 9 does it correctly. >> [_] Anonymous 04/20/21(Tue)16:16:44 No.3464100 I'm pretty fucking happy about it. I'm on my iPhone and can watch our flash loop posts now. I never thought the day would come, and all we needed was real flash to die for the ball to get rolling. Thanks, Ruffle. >> [_] Anonymous 04/20/21(Tue)16:22:56 No.3464101 >>3464100 This brings up a point I wanted to talk about. The mobile version of /f/ is still omitting the [Embed] buttons, so you need to use the desktop site to play flashes on your phone. Are the mods every going to change that? Would be neat. >> [_] Anonymous 04/20/21(Tue)17:23:44 No.3464104 >>3464100 dumb phoneposter >> [_] Anonymous 04/20/21(Tue)20:21:03 No.3464120 >>3464100 dumb phoneposter >> [_] Anonymous 04/20/21(Tue)20:23:30 No.3464121 >>3464083 Yes I did decompile it, and all I saw is that bullets are not suppose to spin. Rotation tags for each of the eight bullets do not change across frames of the sprite. Frames don't show rotation either, plus there is only one keyframe; anything you see in frames after that is how decompiler interprets sprite animation across flash frames. >> [_] Anonymous 04/20/21(Tue)23:21:46 No.3464135 >>3464086 >Flash 9 heh |
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