File: Rydia's Mathemagic Minute.swf-(4.03 MB, 640x480, Game)
[_] Daily 30K Anonymous 10/06/24(Sun)03:43:35 No.3513312
Marked for deletion (old).
>> [_] Anonymous 10/07/24(Mon)11:02:58 No.3513368
Yessss I got 10!
>> [_] Anonymous 10/08/24(Tue)12:27:07 No.3513399
630
>> [_] Anonymous 10/08/24(Tue)16:55:00 No.3513400
I got to 2550
>> [_] Anonymous 10/09/24(Wed)05:59:50 No.3513421
>>3513312
I got -99999 by spamming the restart button
Is it normal to be stuck at the first one or I'm specially stupid? Sometimes I get the rhythm
going and I do okay.
>> [_] Anonymous 10/09/24(Wed)06:08:12 No.3513422
1270 am getting more smart
>> [_] Anonymous 10/09/24(Wed)14:56:06 No.3513432
>>3513399
I tried it again. Now at 5110.
Negative numbers are a thing.
>> [_] Anonymous 10/09/24(Wed)23:37:21 No.3513448
>>3513421
Outside of using 5x2 as a finisher, most involve only addition and subtraction, and maybe a
quarter of those involve two starting numbers that add up to 10 or are one off where you simply
make the other numbers equal 1/0 which works for either case. It's the ones that have to go over
10 to later subtract from or divide into a smaller numbers that are the trickiest but they aren't
as common. How well you deal with them, however, mostly determines your score, especially with
how much time gets added when it does as a few extra seconds wasted when stuck can be the
difference between solving three extra problems and barely missing the refresh. Some examples
from the ones I wrote down when I ran out of time yesterday:
6954
6x4-9-5
7457
7+5/4 +7
6669
6x6/9 +6
5733
3x5-7+2