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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DN" width="1" height="1"></div>

This is resource VF7XKJE, an Archived Thread.
Discovered:9/7 -2024 03:48:28

Ended:10/7 -2024 20:20:15

Checked:10/7 -2024 22:53:44

Original location: https://boards.4chan.org/f/thread/3509902
Recognized format: Yes, thread post count is 5.
Discovered flash files: 1





File: MOU IKKAI.swf-(6.05 MB, 320x240, Anime)
[_] Anonymous 07/08/24(Mon)23:45:20 No.3509902

Marked for deletion (old).
>> [_] Anonymous 07/09/24(Tue)10:19:01 No.3509915

  >6.05 MB

>> [_] Anonymous 07/09/24(Tue)15:02:28 No.3509919

  >>3509915
  Anon, I...
  Back in the day video codecs were just two bytes and an flv container.

>> [_] Anonymous 07/09/24(Tue)16:12:10 No.3509922

  >>3509919
  what do you mean back in the day? its still flv only
  i have identical swf with the same quality yet it takes 1.5mb,
  actually i checked archives and someone in 2009 asked "why is this file so huge?"

  back in the day he says. i played flash games 20 years ago and i know it was taking forever to
  download 6mb files

>> [_] Anonymous 07/10/24(Wed)16:17:28 No.3509952

  >>3509922
  H264 in flv hasn't been possible for the longest time
  codecs evolve with time and yield better results with less filesize
  sure, doesn't mean OP couldn't have been just using ass parameters
  but videos as a whole were a lot bigger back then if you wanted the same resolution and quality
  as of today



http://swfchan.net/47/VF7XKJE.shtml
Created: 9/7 -2024 03:48:28 Last modified: 10/7 -2024 22:53:47 Server time: 22/12 -2024 07:04:39