File[NESTRIP.swf] - (170 KB)
[_] [L] Anonymous 06/14/10(Mon)09:05 No.1289591
Marked for deletion (old).
>> [_] Anonymous 06/14/10(Mon)09:14 No.1289598
GOD I'M STILL SINGING IT IN MY HEAD
it's not a bad thing though. i enjoy this song.
>> [_] Anonymous 06/14/10(Mon)10:23 No.1289623
I love trip.
Not the shitty version with the shitty vocals, but the looping instrumental. Shit is endlessly
amusing to me.
>> [_] Anonymous 06/14/10(Mon)10:29 No.1289626
the sync is terrible
>> [_] Anonymous 06/14/10(Mon)10:32 No.1289630
I've realized the sync is terrible, and I'm trying to fix that
>> [_] Anonymous 06/14/10(Mon)10:46 No.1289638
HERE'S ANOTHER TOOOOLL BOOTH!
>> [_] Anonymous 06/14/10(Mon)11:28 No.1289650
whats the original sauce of the audio?
>> [_] Anonymous 06/14/10(Mon)11:52 No.1289667
sounds more like commodore64 then nes
>> [_] Synonymous !SYNONymDuY 06/14/10(Mon)11:53 No.1289668
needs 8-bit style animation
>> [_] Anonymous 06/14/10(Mon)11:57 No.1289672
also needs to loop back to frame 2 so it doesn't re-play audio loop over top of the already
playing loop
>> [_] Anonymous 06/14/10(Mon)12:55 No.1289691
fukkin' saved
>> [_] Anonymous 06/14/10(Mon)13:43 No.1289723
why is the car white these days? original it was red.
also i must say it sounds pretty bad, so that's NES huh? i am disappoint
>>1289650
prepsong.kdm by Ken Silverman, the creator of the BUILD engine (Duke Nukem 3D for example).
ftp://ftp.amigascne.org/mirrors/ftp.modland.com/pub/modules/Ken's%20Digital%20Music/
Ken%20Silverman/
prepsong.kdm
>> [_] Anonymous 06/14/10(Mon)14:43 No.1289759
>>1289668
this
also needs horribly encoded 8-bit voice, like double dribble on NES had
>> [_] Anonymous 06/14/10(Mon)15:30 No.1289779
We need Troll booth.
With troll face in the booth.
>> [_] Anonymous 06/14/10(Mon)15:42 No.1289795
this is even the original.. he says it on his youtube video. no so "8 bit version"