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This is resource ADW3E23, a Archived Thread.
Discovered:6/2 -2011 01:39:30

Ended:6/2 -2011 06:57:39

Checked:9/2 -2011 08:22:57

Original location: http://boards.4chan.org/f/res/1462792
Recognized format: Yes, thread post count is 13.
Discovered flash files: 1



There are 2 links ending with .swf in this thread (1 more than the discovered amount of flash files).



File[COLORS.swf] - (9 KB)
[_] [G] Quality Fred Dawes !uLUCySUGOI 02/05/11(Sat)19:32 No.1462792

Marked for deletion (old).

>> [_] Anonymous 02/05/11(Sat)19:46 No.1462799

  CLEAR!

>> [_] Anonymous 02/05/11(Sat)19:51 No.1462801

  I dont care how many times I play this, its always fun.

>> [_] Anonymous 02/05/11(Sat)20:09 No.1462814

  still wondering if the maker intended the "super hits" when it starts to rain colors. when it
  happens it looks like a thing glitches inside the first layer and starts bouncing like crazy. if
  it was intended, what triggers it?

>> [_] Anonymous 02/05/11(Sat)20:25 No.1462821

  I wish this came with a hits to misses ratio.

>> [_] Anonymous 02/05/11(Sat)20:32 No.1462826

  >>1462821
  no no no then it would start to resemble an actual game

>> [_] Anonymous 02/05/11(Sat)20:51 No.1462835

  >>1462826
  I would mainly just want it for shits and giggles. It isnt like you have TOO much control over
  how many misses you get once the world starts exploding all around you.

>> [_] Anonymous 02/05/11(Sat)21:21 No.1462856

  WHY DONT YOU ANSWER ME ON AIM ; 3 ;

>> [_] Anonymous 02/05/11(Sat)21:50 No.1462869

  after the first few minutes i say fuck it. i dont know if theres controls i dont know about
  besides just moving left and right, but i try to have multi bullets going all over and i miss
  alot lol. i think i try to get all of them really fast that i lose alot.

>> [_] Number Cruncher 02/05/11(Sat)22:47 No.1462907

  >>1462814
  like many block breaker games, if the ball hits close to the "far end" of the paddle (if the ball
  is coming from the left, then the right end of the paddle), the angle of reflection is decreased.

  If it hits the "near end" (if the ball is coming from the left, then the left end of the paddle),
  the angle of reflection is increased.

  If it hits towards the center of the paddle, the angle of reflection is pretty much the angle of
  incidence.

  The shallower the angle, the more horizontal pixels it wipes out for every vertical pixel it
  climbs. So if you just barely over-clip the ball, you can achieve a very shallow angle, which
  should shower lots of ejecta.

>> [_] Anonymous 02/05/11(Sat)23:16 No.1462929

  http://images.4channel.org/f/src/qUWD.swf

>> [_] Anonymous 02/06/11(Sun)00:05 No.1462961

  >>1462907
  except that this thing doesnt have that common feature. the angle cannot be effected.

>> [_] Anonymous 02/06/11(Sun)00:51 No.1462982

  Where is this from?



http://swfchan.net/8/ADW3E23.shtml
Created: 6/2 -2011 01:39:30 Last modified: 9/2 -2011 08:22:58 Server time: 19/04 -2024 19:48:23