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This is resource ADW3E23, a Archived Thread.
Original location: http://boards.4chan.org/f/res/1462792 Recognized format: Yes, thread post count is 13. Discovered flash files: 1 There are 2 links ending with .swf in this thread (1 more than the discovered amount of flash files). File[COLORS.swf] - (9 KB) [_] [G] Quality Fred Dawes !uLUCySUGOI 02/05/11(Sat)19:32 No.1462792 Marked for deletion (old). >> [_] Anonymous 02/05/11(Sat)19:46 No.1462799 CLEAR! >> [_] Anonymous 02/05/11(Sat)19:51 No.1462801 I dont care how many times I play this, its always fun. >> [_] Anonymous 02/05/11(Sat)20:09 No.1462814 still wondering if the maker intended the "super hits" when it starts to rain colors. when it happens it looks like a thing glitches inside the first layer and starts bouncing like crazy. if it was intended, what triggers it? >> [_] Anonymous 02/05/11(Sat)20:25 No.1462821 I wish this came with a hits to misses ratio. >> [_] Anonymous 02/05/11(Sat)20:32 No.1462826 >>1462821 no no no then it would start to resemble an actual game >> [_] Anonymous 02/05/11(Sat)20:51 No.1462835 >>1462826 I would mainly just want it for shits and giggles. It isnt like you have TOO much control over how many misses you get once the world starts exploding all around you. >> [_] Anonymous 02/05/11(Sat)21:21 No.1462856 WHY DONT YOU ANSWER ME ON AIM ; 3 ; >> [_] Anonymous 02/05/11(Sat)21:50 No.1462869 after the first few minutes i say fuck it. i dont know if theres controls i dont know about besides just moving left and right, but i try to have multi bullets going all over and i miss alot lol. i think i try to get all of them really fast that i lose alot. >> [_] Number Cruncher 02/05/11(Sat)22:47 No.1462907 >>1462814 like many block breaker games, if the ball hits close to the "far end" of the paddle (if the ball is coming from the left, then the right end of the paddle), the angle of reflection is decreased. If it hits the "near end" (if the ball is coming from the left, then the left end of the paddle), the angle of reflection is increased. If it hits towards the center of the paddle, the angle of reflection is pretty much the angle of incidence. The shallower the angle, the more horizontal pixels it wipes out for every vertical pixel it climbs. So if you just barely over-clip the ball, you can achieve a very shallow angle, which should shower lots of ejecta. >> [_] Anonymous 02/05/11(Sat)23:16 No.1462929 http://images.4channel.org/f/src/qUWD.swf >> [_] Anonymous 02/06/11(Sun)00:05 No.1462961 >>1462907 except that this thing doesnt have that common feature. the angle cannot be effected. >> [_] Anonymous 02/06/11(Sun)00:51 No.1462982 Where is this from? |
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