File[Age_of_War.swf] - (3.46 MB)
[_] [G] Anonymous 06/08/12(Fri)02:05 No.1693929
>> [_] Anonymous 06/08/12(Fri)03:20 No.1693955
Wish this had more depth. Still amusing.
>> [_] Anonymous 06/08/12(Fri)03:58 No.1693979
>Build Ion Cannons.
>Bullets that fire after the unit is dead hit the enemy base.
>Kill the enemy base without creating any units beyond Age 2.
hue
Liked the music.
>> [_] Anonymous 06/08/12(Fri)04:56 No.1694005
>try it on hard
>enemy duelers oneshot player swordsman
The fuck.
Impossible is just retarded. Enemy units can beat three equal opponents. With a turret hitting
them.
>> [_] Anonymous 06/08/12(Fri)05:43 No.1694022
>>1694005
>Lose while the health regen super power is on.
>It's constantly on forever now
What are you saying? impossible is easy...
>> [_] Anonymous 06/08/12(Fri)05:47 No.1694024
>>1694005
You have to stay in the stone age till you have enough XP to advance to the future age.
Your club guys cost next to nothing, yet still do a bit of damage.
When the enemy gets close to your spawn your guys start to stack up and you end up with a
deathstack of like 20 cavemen all hitting shit at once.
Once in future era just replace your eggpults with the biggest gun you can use and save up to
spam tanks with commandos.
>> [_] Anonymous 06/08/12(Fri)06:40 No.1694031
>>1694024
Eh, that helps but it isnt good enough. If the AI happens to send three riflemen in a row (and
the power is on CD/misses them), you get fucked. It works fine when only a couple units can
attack at a time, but three at once overpowers the meatgrinder.
>> [_] Anonymous 06/08/12(Fri)06:59 No.1694037
>Maybe you didn't tried hard enough?
There are so many grammatical errors in this game's text.