File[mario_beatbox.swf] - (6.08 MB)
[_] [L] Wait for it... Anonymous 04/11/12(Wed)21:27 No.1654556
Marked for deletion (old).
>> [_] Anonymous 04/11/12(Wed)21:29 No.1654559
Is this for actuals?
>> [_] Anonymous 04/11/12(Wed)21:33 No.1654568
Interesting, but not terribly impressive compared to a 0 star TAS.
>> [_] Anonymous 04/11/12(Wed)21:53 No.1654597
WTF AM I WATCHING
>> [_] Anonymous 04/11/12(Wed)22:31 No.1654643
FFFFFFFFFFFFFFFFFFFFFFUCKING SWEET
>> [_] Anonymous 04/11/12(Wed)23:25 No.1654696
not sure why you named it beatbox but it's a neat trick, i suppose. if it could be done by a
human. that has to have been done by a machine.
>> [_] Anonymous 04/11/12(Wed)23:27 No.1654697
Wat
>> [_] Anonymous 04/12/12(Thu)00:13 No.1654736
So this is how mario's time machine works
>> [_] Anonymous 04/12/12(Thu)02:20 No.1654806
That was sweet
>> [_] Anonymous 04/12/12(Thu)03:06 No.1654829
>>1654696
>0 stars
>downstairs
TOTALLY LEGIT BRO
>> [_] Anonymous 04/12/12(Thu)03:12 No.1654834
waiting for hood
>> [_] Anonymous 04/12/12(Thu)03:16 No.1654840
I don't understand, what was with the wavy mirror thing at the end?
>> [_] Anonymous 04/12/12(Thu)08:34 No.1654924
>>1654829
Thing is that it's a speedrun, in a speedrun everything glitch is allowed. There may be many ways
to glitch through doors allowing you to reach that point with 0 stars, especially if it's the
computer playing which will have no trouble with timing.
>> [_] Anonymous 04/12/12(Thu)10:11 No.1654958
>>1654840
You obiously havn't played Super Mario 64, so keep yourself out of it.
Thank you.