File[canterlot_defender_by_futzi01-d50kvwg.swf] - (2.15 MB)
[_] [G] Canterlot defender Fobhopper 05/21/12(Mon)00:40 No.1681773
>> [_] Anonymous 05/21/12(Mon)00:53 No.1681782
played this game.... lost on purpose, mlp is gay
>> [_] Anonymous 05/21/12(Mon)00:57 No.1681784
>>1681782
You sure showed him!
>> [_] Anonymous 05/21/12(Mon)00:59 No.1681785
Pretty cool game actually. I don't care for MLP at all, but the balance is a'ight. Needs levels
if you want to call it an actual game though.
>> [_] Anonymous 05/21/12(Mon)01:40 No.1681812
Has lots of potential, here's some balancing issues:
The delay between hitting a friend button and actually getting the friend makes calling a friend
a random rather than a tactical move. Usually those sort of power-ups are like panic buttons when
times get tough, but in this they take so long to actuate that its better to just spam them
randomly.
There's no way to replenish health
Bad guys near the top of the screen should move slower, at least at first, because it's harder to
track them from where the lasers are coming from.
If you ever run out of magic its basically game over since the ensuing swarm of bad guys will
almost certainly take you from full health to 0.
Most of these could be solved by just slowing down the bad guy movement speed dramatically and
maybe increasing the volume of them to add some challenge back in.