File: symphony.swf-(1.52 MB, Game)
[_] Anonymous 08/29/12(Wed)01:38 No.1753901
Marked for deletion (old).
>> [_] Anonymous 08/29/12(Wed)06:05 No.1753995
2-7, damn son its starting to get hard now
>> [_] Anonymous 08/29/12(Wed)06:11 No.1753998
any source on the final symphony?
>> [_] Anonymous 08/29/12(Wed)06:27 No.1754001
absolutely 11/10, would name my first born after.
>> [_] Anonymous 08/29/12(Wed)07:47 No.1754016
>>1753995
Finally done, dat 3-9, the room for error was none existent!
>> [_] Anonymous 08/29/12(Wed)08:29 No.1754023
completed before
>> [_] Anonymous 08/29/12(Wed)08:40 No.1754026
I love this game
>> [_] Anonymous 08/29/12(Wed)12:32 No.1754109
Why is this considered relaxing? The answer seems obvious, doesn't it? There are images of plant
life, running water, and subtle peals of thunder off in the distance all of which have a soothing
effect. But from our point of view, we are inside a grand hall, now decrepit as it is slowly
reclaimed by nature. And it is that aspect of this flash that is most appealing. It caters to the
human desire to return to nature and tear down the walls of modern living. Because the Grand Hall
is not completely torn down but instead in a state of great neglect (in modern living standards),
it represents an appealing balance between man made structure and the self-replicating towers
which spring from the Earth. This flash is relaxing because we as an audience can ESCAPE into it
and imagine, if only for a moment, that this is where we live, that the stresses and hardships of
Modern Living are naught but a distant memory.
>> [_] Anonymous 08/29/12(Wed)12:35 No.1754111
>>1754109
Way to turn something marginally funny into cancer.
>> [_] Anonymous 08/29/12(Wed)12:57 No.1754119
>>1754111
way to get trips with shitpost dumbshit.
>> [_] Anonymous 08/29/12(Wed)13:15 No.1754128
YAY I WON! WOO!
>> [_] Anonymous 08/29/12(Wed)15:21 No.1754182
>>1754109
>>1754119
samefag, newfag, and lonefag all in one