File: SymbiosisofEvil04.swf-(7.09 MB, Game)
[_] Symbiosis of Evil 0.5bAnonymoose07/03/12(Tue)01:56No.1711865
Take out your aggression on cute things
>> [_] Anonymous07/03/12(Tue)02:16No.1711876
found a glitch
hold up and use attack makes your whip stay extended and deals continues damage.
>> [_] Anonymoose07/03/12(Tue)02:22No.1711881
>>1711876
Thanks. Patch coming up soon.
>> [_] Anonymous07/03/12(Tue)03:03No.1711909
holding any movement key keeps the whip extended, pressing attack again deals more damage.
Also, is the character supposed to do his hair flip before every attack?
>> [_] Anonymous07/03/12(Tue)03:08No.1711913
It's totally possible to jump on top of the roof of the tomb area and run into the blue beyond.
Actually you can fall out of lots of places in the tomb.
Also it's damn near impossible to jump while going down stairs.
>> [_] Anonymoose07/03/12(Tue)03:13No.1711916
>>1711909
Flipping was a joke thing I put into the animation since when you held up to taunt and then
whipped it looked "sexy." But this alternating and holding for extra damage thing will be patched.
>>1711913
Theres no walls, so yeah its not really a "safe" area. Sorry. Gonna fix all this. I just posted
it so you guys could kill some stumps while I let you know I love you.
>> [_] Anonymous07/03/12(Tue)03:19No.1711921
More bugs: (?)
Holding attack makes it impossible to move even after the animation is complete.
Attacking in the air and landing while holding attack will make you instantly attack again when
you hit the ground. (including allowing you to swap directions and attack the other way)
>> [_] An07/03/12(Tue)03:25No.1711924
>>1711921
Shit thats not good. Man enabling and disabling actions and them overlapping is a pain. That
directional switching with landing is really goofy though.
>> [_] Anonymous07/03/12(Tue)06:01No.1712001
You can't slide down the a slope more than twice before stopping and sliding in place.
>> [_] Anonymous07/03/12(Tue)09:28No.1712063
why are the enemies so shitty?