File: Cirno soda game.swf-(3.66 MB, Game)
[_] Anonymous 03/29/13(Fri)09:31 No.1928158
Marked for deletion (old).
>> [_] Anonymous 03/29/13(Fri)10:12 No.1928178
on your 2nd and 3rd shakes does it take account of your current angle is? It doesn't seem like it
does.
For instance, lets say you go 11° left, and you go 11° right on your next shake, it should make
you straight up giving you more distance per second but I don't think it considers your previous
angles. The ° display only tells you your currently chosen angle, too.
>> [_] Anonymous 03/29/13(Fri)10:15 No.1928181
>>1928178
Probably not.
>> [_] Anonymous 03/29/13(Fri)12:42 No.1928263
24 368 320 252 528 510 bitchs!
>> [_] Anonymous 03/29/13(Fri)12:48 No.1928268
>>1928263
43,276,552,321,050,540
Pleb
>> [_] Anonymous 03/29/13(Fri)14:43 No.1928341
oh wow this is great
>> [_] Anonymous 03/29/13(Fri)15:39 No.1928382
13131311313131313131313131313131313113. weird.