File: DooM.swf-(2.42 MB, Game)
[_] Anonymous 05/06/13(Mon)08:22 No.1965145
>> [_] Roxas(The Namefag that should An Hero) !xi8/JKFwzo 05/06/13(Mon)08:32 No.1965150
What?......What?
>> [_] Anonymous 05/06/13(Mon)08:33 No.1965152
>>1965150
There is also a Flash version of Quake.
>> [_] Roxas(The Namefag that should An Hero) !xi8/JKFwzo 05/06/13(Mon)08:59 No.1965157
>>1965152
I now have meaning in this life
>> [_] Anonymous 05/06/13(Mon)09:26 No.1965166
No mouselook? Still impressive.
>> [_] Anonymous 05/06/13(Mon)09:28 No.1965167
>>1965166
Yeah, check out Quake. It's click-and-drag. Flash doesn't support traditional mouselook for
security reasons.
Of course, one could do it like a flight sim, but these flashes are direct ports, so the controls
are designed to be identical as much as possible.
>> [_] Anonymous 05/06/13(Mon)09:39 No.1965176
the doom flash port is some years old now actually. was still pleasantly surprised with the quake
one.
>> [_] Anonymous 05/06/13(Mon)09:43 No.1965179
>>1965176
Yeah. It would also be cool to see Wolfenstein, Half-Life, Halo, and Rage all ported to Flash.